Nevermind, I can see this is going to take up quite a bit of my time
haxihoovis
Recent community posts
I decided to browse itch and I'm glad i did that because this game is literally pawsomes,,, Just got to the light color split (CC, GS, AR) and have had a lot of fun so far! Looking forwards to see what the game has in store. My single complaint so far is that the Cyan/Magenta/Amber placement is asymmetrical, but I doubt most people even noticed that.
<-placeholder image since once you see this it will annoy you
actual on left, symmetrical version on right


oh just a few more things: i do wish there was a level timer of sorts so you could try and get the fastest time.
also, i love the purple bar! i could figure it out pretty quickly and i think it's a cool way to at least make sure that you can get gems before immediately beating the level.
im not playing this game with sound since i dont have my headphones right now but i bet the sound design would be awesome too! thanks ivy, fantastic game, would love to see more of it!
love this game, but i think it would be nice to have just a bit more gameplay later on. once you can get the time gain upgrade along with summoning, it becomes basically impossible to lose.
other ideas: more cannon types! i would love to see stuff like a laser (not bouncing) or something that shoots explosives, or perhaps a slow cannon with higher damage. some other stages would be cool too! im thinking like a square or octagon with a rotating beam in the center, or just a static obstacle if you feel like it.
additionally, it would be a bit nice to have an option to disable some effects for performance.
anyways, on to compliments!
i love the colors and ui, it looks really nice, is easy on the eyes, and generally intuitive to understand. the gameplay is simple enough to learn right away, but complex enough to keep me playing. the game is nice and balanced, albeit trivial near the end. i love how the tech tree works, its a lot more interesting than just normal upgrades. the magnetize upgrade is neat, i didnt expect it (i thought there would just be something like increased mouse range) but it worked out really well! also, the background looks really neat, and goes great with the general style of the game. theres small details too, like how not just the health of enemies increases but the fact that they slightly change shape too! overall, 10/10 game, love to play it.

