Hey. Foxy Rebell is not released yet and not sure if it ever be released. It's currently just a demo with basic game mechanics.
HasuKimchi
Creator of
Recent community posts
Some ideas I had that will be implemented sooner or later.
Dashing
The main mechanic is to walk around, pick up trash and interrupt calls. It may be a good idea to add a dash or sprint to the character, which gets refilled after picking up trash. This would add some more strategic factor, when to use the dash. And dashing is always fun :)
Content
The content is currently quite limited. But can be extended with more NPCs and more trash. Maybe even different stages / levels which you can clear.
Abilities
It would be good to reward the player somehow. One way would be single-use perks after picking up certain amounts of trash.
| Trash amount | Perk |
|---|---|
| (every) 10 | Recharge dash |
| (every) 30 | Add throwable trash to inventory. You can throw it at people and interrupt calls |
| (every) 60 | Phone jammer. You picked up enough trash to build a phone jammer which can interrupt all calls for 20 sec. |
Troubleshooting for MacOS users: https://help.yoyogames.com/hc/en-us/articles/216753558-Mac-app-damaged-when-downloaded-from-the-internet


