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haruka_apps

11
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14
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A member registered 69 days ago · View creator page →

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Glad to hear it works on your S25 Ultra! I played your TowerMaze too—it's very strategic and fun. 👍

If you're ever looking for sounds, feel free to check out my free asset pack (CYBER GRID) if they fit your vibe. No pressure at all! Looking forward to your next update.

Actually, I just tested it on an iPad too, and it works great! The big screen makes the hacking experience even better. If you have a tablet, give it a try!

I just updated the game to v1.2! I fixed the keyboard movement and added mobile support as you suggested. I tested it on both Android and iOS devices, so you can play it on the go now! Let me know how it feels. Thanks again for the great feedback!

Thanks for the feedback! I'll try to fix the keyboard issue and test some mobile controls right now. I want to see if I can make it work quickly. Thanks for the great ideas!

Update: Based on your feedback, I just released v1.1 with clearer text for the TRAINING MODE! I realized the explanations were a bit vague, so I made them easier to understand. Thanks for the inspiration!

Thank you so much for playing! I'm really glad you enjoyed the fast-paced style.

Regarding the rules, I actually included a "TRAINING MODE," but if it was hard to notice (or still confusing), please let me know. I'd love to improve it.

Also, I checked out your profile and your game looks really interesting! I followed you back.

Thanks for the quick feedback!

It seems I made it a bit too easy for a fast player like you! I plan to add a "Hard Mode" in the future for skilled challengers.

I'm glad you enjoy this AI experiment. Please feel free to drop by my laboratory anytime!

Thanks again for the great feedback! Update v1.1 is now LIVE.

I've fixed the issues you mentioned.

I playtested it myself and managed to clear it, but it was a close call! It’s still a tough challenge, but it is now fair and winnable.

I hope you give it another try. Let me know if you can beat it!

Thanks for the detailed feedback, jray4559!

You're absolutely right about these issues. Since this was built experimentally with AI, some edge cases (like the spawn bounds and combo logic) slipped through my initial testing.

  1. I'll fix the spawn coordinates so enemies stay on screen.
  2. I'm updating the logic to ensure multiple matches spawn multiple bots.
  3. I'll tune down the final level difficulty.

I really appreciate you taking the time to play and point these out. I'm working on a patch now!

Hi, Thank you so much for the 5-star rating! I'm really glad you liked the atmosphere and the AI. I checked out your game page and the art style looks great! I'm on Mac so I couldn't play it, but I’ve followed you. Good luck with the update!

Thank you for the report! I'm glad to hear it works well.