Neat little game! Seems like it crashes trying to find bgm after you restart, but it's a creative and enjoyable game when it works!
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Oh no! I hope the silence isn't a common issue, I'll be looking into that. Did you play on simulator or hardware? It's possible that I didn't raise the volume of the gameplay track as high as it needed to go. I realized that I was only testing with full volume on hardware because it was pretty bass heavy.
I'm so glad you enjoyed it and I'd love to add more variety to the game! This was my first Playdate game, and I massively underestimated the difficulty of the graph and accelerometer mechanics at the beginning of the jam. I had to compromise quite a bit, so I'm glad that it was still enjoyable, even if it was very basic.
I may not have any idea what I'm doing, but it feels good while I'm doing it! Feels very well made. I would love to see it expanded upon this after the jam.
I really like this one! The music is so good, love that its dynamic. Plus awesome art style too! Nice work!
I wish the upgrade menus didn't close every time you bought an upgrade, but its really cool that they are in the system menu!
Side note: On the console, all the text and the printer is cut off so it's hard to see what you're doing.
Dialog was fun! Turns out you can just run to the end and just 'crank that' with the last guy until you can leave, I enjoyed it!
Thank you so much! I tried to take a step back from the gameplay on this one to really focus on the flavor text. I'm glad you liked it and thank you so much for playing!
You bet it is! Those games hold a special place in my heart.
Thanks for playing, I hope you had fun!
Woah, that was a hard game! I really liked the Jam Game at the end, very silly! Music was cool when it was playing!
Thank you so much, I'm so glad you enjoyed it! I wish I had more time to make more levels, I think there could be some really interesting gameplay hidden in these mechanics. I'm excited to expand on it in the future!
Thank you very much, I appreciate it! I've learned a lot and hope to continue and improve!
Thank you, I learned a lot and I'm excited about participating in more! The mechanic ended up being more interesting than I had hoped for so I hope to go back and add more levels sometime soon!
Thank you! I got a bit carried away with situations for the attack mechanic and forgot to actually communicate it to the players. I didn't come up with an elegant way to lose the game without it feeling like a slog, but looking back I think even just having a screen before respawning would have made it better. I'm open to any ideas too! I appreciate your feedback!
Congrats on your first game jam game! Clearer instructions on how to win would make the game more fun to play but this is a very good start!
I have a soft spot for puzzle games like this, it's right up my alley, very cool concept!