You're the man, thank you!
HardcoreNinja
Recent community posts
I'm scaling them by 400% using resized.app. Maybe during that rescaling processing there is some pixel bleed, or something weird happening to the pixels. I checked your source in GIMP and it looks fine there. My apologies. I'll keep it at the original source and scale it using the SFML function. Hopefully that will work better.
(Non-existent issues, my fault)
Hey, I love this!
But the tiles seem to not be exactly 16 x 16.
In my SFML Game Engine, I'm try to use these corners to make smooth transitions and I'm getting a little bit of green from the texture right next to it.
Can you please fix this? Am I using this correctly? If I only use the tiles in the upper left everything is fine, but you need these corners for smooth transition.
Thank you! Love your work!