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haraberu

23
Posts
A member registered Mar 01, 2025

Recent community posts

You may scroll down, because the question was asked before.

- if you leave the game idling for a while, popups will stack on top of each other. When I came back, I had the "select artifact" popup layered over top of the "end of demo" popup and neither was readable

The extraction building is unlocked later in the game. Early on you need to find it in dungeons.

That looks like an error with either itch or your browser. Doesn't happen in the download version.

It might be funny if it happened every once in a while, but once you have enough carry capacity it happens every single time.

More notes:

- some popups don't respect text outline setting (e.g. tooltips for the top bar)
- some text has dark on dark outline which defeats the point (e.g. building names in the tooltips)
- text outline setting is not saved between sessions
- no way to view and compare individual dwarf/building damage values, speed, etc

Notes after playing through to the end twice:

- artifacts yeeted off the left are lost forever

- combo damage indicator on the health bar is useless late game because you never stop dealing damage

- you need more ways to collect stuff, right now runners are as important as all damage dealers combined. Maybe cursor upgrades, or a tractor beam/grappling hook building

- collision of already 'collected' items is annoying - if a dwarf reaches all the way to the left and throws items directly into the maw, you need to disable collision or else they will bump into each other and fall back out

- start prestige with tutorial complete and mandatory free buildings placed, it's annoying to repeat

- no indication of when the next building unlocks

- artifacts for things you haven't unlocked are confusing, e.g. star that boosts turrets shouldn't drop before discovering turrets

- if you get free dwarves from a perk, they don't increase the price of housing, if you get free scientists, they increase the cost of hiring future scientists. this FEELS inconsistent, even if you can probably explain it

- some artifacts have downsides, but if they randomly drop there's no way to refuse

- readability issues when multiple windows pop up at once


also, the font on this itch page is REALLY unpleasant to read, the different sizes and bold text that don't align to the same pixel grid look 'wrong'

If I can't see the error, all I can tell you is to try turning it off and back on.

Post a screenshot of the error on the Discord

Submit an error report by pressing F8 (or Ctrl+B if you don't have F-keys)

In the training tab, bottom left.

(2 edits)

Males do not exist. Even in the code, all playable characters are referred to as

var girl:Girl

What are you talking about?

You install JoiPlay. You install the plugin. You add the game zip to JoiPlay.

If that doesn't work, ask on the JoiPlay Discord.

https://www.patreon.com/posts/joiplay-1-20-611-137694579

You need the base JoiPlay app and the Godot 4.3 plugin

The game is made in Godot 4.4.1 but it seems to run in the Godot 4.3 JoiPlay plugin from their Patreon.

If you wanna make mods, you should probably join the discord server too...

'F' in chat for the "Pigstee" voice line.

The confirmed races include Cow, Orc, Lamia, and Centaur. They exist in the files but have no artwork yet.

Too much changed between games. Both the stats and the art style are incompatible.

There will be more items added but it's unlikely they'll be exact copies of Dungeons items. But I'm curious if you were looking for a specific item?

FYI: "Expectations" increase every time your colony levels up. You can't reduce them, you have to build taverns and diversify your food supply if you want to reach higher tiers.

No. Do YOU plan to make an Android version of it? 

Seriously, the source code is available to anyone who asks.

(1 edit)

Not very likely.

Making a Godot game run on Android is relatively easy.

Making a keyboard+mouse game playable on touchscreen is an enormous pain in the ass.

Sorry, but boys don't exist in this game.  Everything is 100% female. It may be possible to add male races as a mod but not from the original dev.

Upgrade the shrine.

Only if someone makes a mod.

No unbinding. You're supposed to mass-produce enough  items for everyone.