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hansonry

35
Posts
3
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A member registered Apr 03, 2018 · View creator page →

Creator of

Recent community posts

Very nice, cute and whimsical platformer. Sometimes you can get stuck on the spiky bad guy's back for more than one damage, felt unfair. Not sure how you could solve it or if you even want to, but it is hard to tell if there is land below you. 

Also, spoiler for those of you who didn't make it to the second level, there is an air dash.

Fun game! The title of this did not prepare me for a bullet hell scrolling shooter, but that isn't a big deal.  No notes!

Interesting game. I don't know how I felt about the random movement. I liked the art. Could have used some sound or music. It would have been nice to know how close to death you were.  If you were fighting another critter of the same type it might be nice to have an indicator of which one is yours. 


Possible Bugs: Looks like ranged attacks that didn't stop before the battle stopped show up on the travel screen. I felt like I got stuck in an infinite loop of battles after I won my first two.
 

Very nice graphics! Fun story. Nice text effects. Some spelling and punctuation issues. Maybe a hint that a quick time event is about to start before it does. I died the first time because I was not ready for it.

Yellow text on teal background makes my old man eyes hurt. Its cool that there was a bunch of games. Did you do original art for this game? It looks either copied out of or heavily inspired by Undertale. Maybe some instructions on how to play would be nice. 

Interesting game. On death, the butter flies seem to freeze. I think there might have been a death animation that was suppose to play? If not, it would be nice to have a more clear indication that you have killed the thing. Level was nice. I liked the retro no vertical camera rotation. The second gun was cool. Reminded me of the Gauss gun from half-life. 
 

Very cute and fun game! My wife thought it was adorable. The game bugs were charming.

Thanks! Yeah, we only saw this after we released from play testers like you. We have no idea what is causing it. Maybe the fact that our game is a non-standard resolution is causing problems.

Thanks! Yeah, the game was designed with 8x8 tile set in mind (none of the devs consider themselves artist). So we either had to re-art the cards for low res, or just scale the images down. We took the lazy way.

Thanks! Sadly, I am not sure how to fix this issue. It seems like the resolution that the game runs at (672 x 384) does not seem to sit well with itch.io. I have had different results within chrome. Some people even had less height than specified causing them to miss trash pieces.

Nice Game! Great minds think of similar games.

Nice Game! A hint for new players, when rotating, click and drag to get fine control. I was rapid clicking the rotation arrow to get the mirror to move and that was less fun.

Had fun! I kept fumbling between the attack key and next ability key. Maybe they could be farther apart?

Fantastic game! I had a hard time understanding how the game relates to the theme "Reflections"

Unfortunately, we didn't get time to implement any other end than the "Bad end". Nice job on completing the game!

Thanks for the review! It was GLSL2. I noticed it ran slow on my wifes computer. Her computer usually handles games well. I wonder if we put too many nodes in our tree.

Thanks for the link! I had no idea that was a thing.

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This is really clever! Nice job.

Very clever idea! Well executed! Unfortunately , not my style of game.

Thanks for your feedback! We are glad you enjoyed it!

Thanks for your review! We are happy you liked it!

Thanks for your review! We are glad you liked it!

Thanks for the review! We are glad you liked it!

Thanks for your review! We are glad you liked it!

Thanks!

Nope, I didn't think of it. Thanks!

Thanks! We are glad you like it!

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Ignore me, I forgot to download the pack file

I am getting this when I try to run the Linux version:

Thanks for the feedback! I am glad you liked it!

Is there a Linux download?

Thanks :D

Hmm maybe we need to make a veryomin mode with double the speed and double the crates :)

Nope. It's an endless runner. The only thing you can do is run for a longer period of time.

I like this game