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Haku-76

30
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A member registered Nov 05, 2023 · View creator page →

Creator of

Recent community posts

Thank you for sharing your experience with the game. We are sorry to hear about the difficulty you encountered in the "mind the spike animation" section. It's valuable feedback that the platforms didn't respawn correctly after dying - We will look into fixing this issue.

We are glad you enjoyed the music, and we appreciate your feedback as it's crucial for improving the game. Thanks again! 🎵🕹️

Thanks for playing! Glad you liked it. 

Great suggestion on smaller subdivisions for quicker actions. We will explore that idea for a more dynamic pace. Appreciate your kind words about the build! 😊

Thanks for playing! Glad you liked it. 

In fact, the enemies should also move according to the rhythm. The speed of the enemies is dynamically adjusted based on their distance from the player, ensuring that under player control, the enemies can also reach the character's position in rhythm.But perhaps we indeed haven't showcased the interesting aspects of this part, we will improve it in our next steps!

Thanks for your feedback and praise, we will consider your suggestions for improvement! 🎶

Thank you for playing! We are glad you enjoyed it.

By the way, you commented twice, please allow me to delete one of the comments.

Thank you for playing! We are glad you enjoyed it.

We are planning to design more levels with more interesting stuff, , so please look forward to it. xD

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Thank you for playing! We are glad you enjoyed it.

Currently, there is an issue where the timing of the jumping mechanism is out of sync with the rhythm of the song, likely due to hardware problems. Hence, it is more probable that the issue lies with us. XD

Thank you for playing! We are planning to design more levels with more interesting stuff.

Thank you for playing! We are glad you enjoyed it.

Thank you for playing and advise! We are glad you enjoyed it.

Thank you for playing! We are glad you enjoyed it.

Thank you for playing and feedback! 

We have just resolved the issue of falling into a loop and improved the feel of the wall jump. You are welcome to play again.

Thank you for playing! We are glad you enjoyed it.

Thank you for playing! We are glad you enjoyed it. 

We have just resolved the issue, and you are welcome to play again.

Thank you for playing! We are glad you enjoyed it.

Thank you for playing! We are glad you enjoyed it.

Thank you for playing! We are glad you enjoyed it.

Thanks for playing! Glad you liked it. 

Thanks for playing! Glad you liked it. 

We had previously identified that issue where sometimes the timing of the jumping mechanism is out of sync with the song's beat. We suspect this may be due to a hardware problem, and we are actively working to resolve this issue. 

And we have implemented a feature that allows you to move freely without adhering to the rhythm by pressing the "C" key. We welcome you to play again.

Initially, we also considered having the character move automatically, with the player only controlling jumping and attacking. Most similar games on the market do this, but that approach would have made it just another rhythm game. To innovate, we tried to incorporate more action elements, allowing players full control over the character. To achieve this, we thought of many ways to synchronize all elements with the rhythm. For example, the speed of the enemies is dynamically adjusted based on their distance from the player, ensuring that under player control, the enemies can also reach the character's position in rhythm.

Thanks for playing! Glad you liked it. We are actively working to resolve this issue.

Thank you for playing. We had previously identified that issue where sometimes the timing of the jumping mechanism is out of sync with the song's beat. We suspect this may be due to a hardware problem, and we are actively working to resolve this issue.

We have implemented a feature that allows you to move freely without adhering to the rhythm by pressing the "C" key. We welcome you to play again.

Thanks for playing! Glad you liked it.

Thanks for playing! 

Thanks for playing! 

This is our first attempt at creating a game, and we thoroughly enjoyed participating in this jam. We hope you find enjoyment in our game, even though it still has some issues in this moment. We eagerly await your valuable comments and feedback.

Thank you for your comment! We hope you enjoyed playing our game.

Thank you for your comment! Wall jumping is challenging for us too...  We plan to improve the wall jumping feature and more in the future. We hope you enjoyed playing our game.

Thank you very much for your kind words! I'm thrilled to hear that you enjoyed the game. It was a challenge for us, but feedback like yours makes it all worthwhile. I deeply appreciate your support and encouragement. Thanks again for taking the time to share your thoughts!

Thank you for your comment! While there are still some issues to be resolved, we hope you enjoyed our game. We anticipate taking two weeks to address these issues and hope you will play again after these improvements.