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Thanks for playing! Glad you liked it. 

We had previously identified that issue where sometimes the timing of the jumping mechanism is out of sync with the song's beat. We suspect this may be due to a hardware problem, and we are actively working to resolve this issue. 

And we have implemented a feature that allows you to move freely without adhering to the rhythm by pressing the "C" key. We welcome you to play again.

Initially, we also considered having the character move automatically, with the player only controlling jumping and attacking. Most similar games on the market do this, but that approach would have made it just another rhythm game. To innovate, we tried to incorporate more action elements, allowing players full control over the character. To achieve this, we thought of many ways to synchronize all elements with the rhythm. For example, the speed of the enemies is dynamically adjusted based on their distance from the player, ensuring that under player control, the enemies can also reach the character's position in rhythm.