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hai!touch Studios

A member registered Feb 28, 2021 · View creator page →

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I’m not even colorblind and I have trouble telling the blue and green blocks apart.

Update: Turned off the blue light filter and lasted 51 minutes. Pretty easy without game speed speeding up considerably.

When converting PMX to VRM, the converted VRM model is corrupted.

Imagine complaining about paying people for what is presumably months of work.

It’s inspired by Tetris Effect!

Wait till you get to Level 10. It’s positively frantic.

I tried to figure out why it crashes a lot after clearing lines, because it doesn’t do that on the Godot debugger, but I couldn’t diagnose the issue because the exported HTML game didn’t give me any helpful information.