That's a different perspective that I didn't even see, but I totally understand it. Thanks for the positive opinion, even if your perspective on the song is showing the story of psychological torment in music form.
H415
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Well, if you want to explore my music
Here are some links: https://soundcloud.com/shelves-with-extra-sauce https://soundcloud.com/h_415 https://soundcloud.com/gotuljosid
I can make some stuff, Chiptune, IDM, Ambient mostly.
Hello! I decided to join this jam to be able to work on some music for a submission, so I'd love to be able to join a team
I've been making music for 2 years and counting, so this will be an interesting challenge because well I can learn to soundtrack a game.. or well an idea of one.
To get an idea of my sounds and music
SoundCloud: https://soundcloud.com/gotuljosid https://soundcloud.com/h_415 https://soundcloud.com/shelves-with-extra-sauce
So please reach out.
My timezone is GMT so some hours I might not answer.
Thanks!
Fair.
Although I'm gonna just add here, i do not even remember how I made some of the glitch effects, might've been me playing with my line in cord and essentially creating a ground loop with pings in it, and that's how I made them but then again I could've just also done some extra weird stuff.
Like sometimes I make songs that are sound design pieces and other times songs.
Title Theme: A bit monotone, sounds like a video game, a little laid back, nice overall.
Qoltketh, world's cause: Chaotic noise. (Reminded me of Autechre (Note: Not a huge fan of Autechre))
Both tracks are fine, although my brain separates the two.
Good job, but still would not like to listen to the chaotic song again.
Well, I did not exactly think of sampling it and twisting it, rather it was based on the fact I couldn't have done something with it other than sampling it.
And thanks for giving Silky Wood from a Spider's Dream some attention.
Coral Crystals has really been getting all the attention.
I'm happy that it made you smile and enjoy yourself.
My goal was simple.
Submit something that could be "Video Game" music, even though this album is really really chaotic and a little insane.
The main reason for the motif sampling was due to me panicking about not being able to start a melody with it.
Although glad you enjoyed it!
And it you're looking for a loop point, answer is you probably won't find one, due to it being in nearly every crevice of the music.
I overused Ableton's Impulse for that. Used the samples for different sounds while still being the original sound.
Thanks for the kind words!
The thing about Coral Crystals was it was a track that was overdone in some ways, but that's the reason in my opinion that I don't find it to be a bad track. Wonky Gardens was really the track I did not find to be the greatest.
But I do see why you call it digital corruption, there is a lot of just abnormal noises in the mixes.
Great.
Amazing.
Immaculate.
Did not play the game, although did listen to the music.
It was better than the other Chiptune one I heard.
This is music that is obviously not rushed. (Personal favourite: Forest)
To be honest, I wish you the best of luck in the musical realm.
Also reminds me a little of Dubmood, which is not bad at all, Dubmood has inspired me.
I watched that in an X/Y Oscilloscope...
That song is a sound design spectacle and a nightmare for.. well most.
I am lucky I torture myself with noise everyday, I could endure that.
It's a song you need to.. learn to endure, that's my opinion.
It's good, but good for a certain audience.
But keep making music, just.. don't make the final mix so obnoxiously loud.
But, you'll learn that with time I guess.
I'd call this Orchestral Electronica, but at the same time it clearly isn't always.
But I do like the attempts of Ambient atmosphere.
Although I do find one connection to be funny that my brain made.
Especially when the electronic aspects kick in, I hear The Lego Movie soundtrack by Mark Mothersbaugh.
Do not know why, don't want to know why, but I just do.
And that is not even bad at all
Thanks for sharing.
First of all, I love the fact that it's kind of Ocarina of Time-like, well at least for Verdant Green.
Verdant Red is like the steroid driven Gran Turismo background track during a chaotic race-like.
Both share aspects, which I like.
So for me it's great.
The motif was audibly used in Verdant Green, but Verdant Red was audibly less focused on it.
But, It was a likeable set of tracks.
The only like "negative" I have to really point out is, in my opinion, the music is audibly rushed.
But that doesn't really mean it is bad, like it's chiptune.
Chiptune goes either way, really depends on the listener.
But the motifs were used well, and in my personal opinion "#2 Shanty" could be used in a Monkey Island-like game.
That is if it's the same composition style but different sound design.
But good job.
Thanks for the feedback or opinion.
I was kind of stressed when I made this because like sure I've been making ambient and IDM "music" for like 2 years and counting, and like I remember joining before the theme came, and I saw motifs and me being a musician who never really learned music theory went into full stress, so the sampling and honestly overly sound designing the original motifs came from a matter of stress.
And beside that I never really could've made it fit into any of the compositions properly except for the last song, there I shoe-horned one in that led into the main part, I am a improviser in music fair and square.
and if you want similar music you can check out the stuff on my other alias Götuljósið (English: The Streetlight) but only if you want.
Then again, thanks for the opinion, I am honestly happy that this made someone enjoy themselves.





