Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

GuyNowPosting

34
Posts
1
Followers
8
Following
A member registered Mar 13, 2023 · View creator page →

Creator of

Recent community posts

This is absolutely amazing, great work guys!

Did you guys really just implement a whole character creator mechanic in a SEVEN DAY game jam?! This is so much better than my submission!

If you have a heart condition , it may kill you lol. But the movie (in my opinion) is one of the best horror films I've seen in years!

Great job on this, I love bowling games!

The art really shines here! Also, the general concept makes this stand apart from all the other wheel spinning submissions here, great job!

Really the only critique I have is that sometimes the font is difficult for me to read, but mileage may very based on different players. Awesome game, you guys rock!

Honestly, The mechanics here are so good, very sonic, but less chaotic. I'd love to see you make levels for this, the foundation is super solid guys! The visual foundation is also super polished and nostalgic, I'd love to see enemies and more collectibles!

But, also I have to point out, did you guys make the music for this? Because the music for this game is amazing!! Truly, the best set of tunes I've heard this entire game jam playing session. You guys did a great job with the audio!

Great job guys, keep working at it!

Simple concept with perfect execution

It may seem like a small thing, but the simple sound effect of the lock I think really elevates the game feel, awesome job, the safe cracking felt so satisfying!

The foundation very good, I think you could totally add upon this in the future! I'm sure more rougelike elements like modular buffs/debuffs or maybe a timer could make for a really cool full fledged game!

Keep going, this rocked!

This was amazing! I loved how you treated "seriousness" as theme to follow as well as the spinning. I absolutely loved the way you implemented emotions as forms of buffs and debuffs lol. like confusion making the controls invert? GENIUS!
The laser mechanic tbh reminded me a bit of the laser to gold mechanic in lego games!

Overall, super polished and fun. The foundation's pretty evergreen, so I could see you adding plenty of additional mechanics to make the game feel more "full" and varied in the future.

Great job guys!

Did you mean to export it as an installer rather than a normal exe file? 

Hey, not sure if I downloaded it correctly, but I received a pck error and the application couldn't run. Maybe you could check the export options. Since you made it in Godot, I believe there's an embed pck files options (at least that's what I clicked for my submission)

Great job, keep going!

This is pretty sweet, great job! The mechanics here are pretty strong, I could totally see this in a full fledged game! The biggest thing that stuck out to me was the dialog! I love how the dialog boxes hang next to where they're prompt, also you can just ignore them and look away, that's so cool! Did you use the dialogic plug-in for Godot for the dialog?

Yeah, basically already better than FNAF, you guys rocked!

Dude a horror + trivia game, this feels like it was made for me lol

This rocked!

This is legitimately one of my favorite submissions! The moment I opened the main menu and you literally spin to navigate the menu?! GENIUS! (and on theme) I'm a big fan the monkey ball series so this game can basically do no wrong in my eyes lol. The visuals feedback and UI feel so polished.

My only suggestion would be to make more levels, this rocked!

Great job! very simple and funny. Also, the hamster wheel (I assume to match the game jam theme) is pretty cheeky lol

(1 edit)

I've been waiting to play a record related game submission, this rocks! The nuance of having to account for the slower markers on inner ridges is genuinely genius! If you're building on this further (which I think you should!) I'd love a lose condition (kinda of like the rock band games where if you lose enough the game automatically ends) and maybe more visual feedback to button timing! Great job guys! Rhythm games are hard to make

This game mechanic rocks! I love how intentional you have to be when you're aiming. The animations also feel super polished!
My only critiques might be the difficulty? Honestly I played for about 20-30 mins and I couldn't kill the enemies.  Are the arrows related to where you're supposed to hit them?? Either way, great job guys!

Honestly awesome premise. I love the idea of playing essentially as bey-blades. I also didn't know these bugs were called doodlebugs! From where I'm from, they're called Rollie Pollies!

I think this game would kill as a multiplayer game (couch co-op), kinda like a sumo competition! My biggest critique is that at first I couldn't really tell why I was spinning the wheel or what it was affecting in the game, maybe that info could be given in the controls page? Great job guys! 

tbh, I couldn't really find the win condition or a point of "progression", but truly the general composition is gorgeous lol. The pixelation and colors suit the environment so well, and the assets really rock!. Also the UI animations look so polished. I hope you build upon this game in the future!

This is an amazing premise! Also the animation flairs are so satisfying. Great Job!!
Unfortunately, I think I ended up softlocking myself at a certain point later on.

Really wanted to try this one because it had a similar premise/title to my game submission. But I got an error trying to boot it. Is the upload correct?

Hah these face models are great! Did you make them?

Really cool! Sorta like buckshot roulette. the visuals also reminded me of MS Paint, I love that!

Hell yeah, I was waiting for a game like this! It reminds me a bit of Enviro-Bear 2000 if anyobdy remembers that game lol

I think the premisee is really solid! 

Tbh, this is basically what I think a perfect gamejam submission. A unique control concept + cute art direction. I can definitely see this game being expanded! like imagine bigger fishes that require multiple hits to eat them, or maybe rougelike upgrades? Great work guys!

The only critique that I have is maybe the dive button, I found my self spamming E the whole time to cheat the system, perhaps the eating/diving could just be automatic? idk
Also, I think this would be a good game to export as an embedded html rather than a download (I kinda made this issue with my game submission as well)

Really sick! I think a more cohesive (possibly more stereotypical cutesy) artsy and sound effects could really elevate this project! As it is now, I think the gameplay is really enjoyable.

I was surprised to see how many games this jam were slot machine related. But the specifics and characters of this game elevates it, the art is awesome!

Genuinely an amazing implementation of the theme. I think this premise could absolutely work in a full length game. Also, the cutscenes and voice acting?! You guys rocked! The biggest critique I have I suppose is that for whatever reason, my game ran pretty slowly (fps wise)

Like the others, I think theres a pck related issue, you can fix it though!

Oh yeah, the mini map is totally broken lol. I'll definitely check out your game!

The character design is legit amazing. The idea of a baby news reporter has so many possibilities!

I'm a big fan of creative usages of back tracking in game design, so I quite enjoyed this! Though, the implementation of the game jam them I think could be more emphasized.

Really cool atmosphere, the game-play concept reminds me a bit of buckshot roulette. Great job!