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gusmediaworks

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A member registered 19 days ago

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Thank you for playing it, and thanks for the link. That is a generous offer.

Honest answer about the game itself: I am not planning background music in it. The whole idea is a quiet puzzle with no clock, and I think music would work against that. Most players would turn it off anyway. Where music would actually help me is outside the game. I post a short clip every day on TikTok and YouTube, and there is a trailer. Right now I use library tracks, and that means I cannot use the same track on both platforms. One short piece of my own would solve that. Something that loops, twenty or thirty seconds, calm but with a pulse under it. If that still interests you, I would need it in writing that I can use it commercially: in the trailer, in the clips, and in paid ads if I run them. The game has optional in app purchases, so it is a commercial project and I do not want any grey area later. I would credit you by name with a link wherever the clips go. No rush, and no problem at all if that is not what you had in mind.


Hi everyone. I just published FALLMATCH, a logic block puzzle that runs in the browser.

https://gusmediaworks.itch.io/fallmatch

You slide a block left or right and matching shapes clear when they touch. Rotate or flip the board and gravity drops everything that is left, which is where most of the thinking happens. Rotate is the first special move, flip and tumble open later and change how you read a board.

The thing I built the game around is the 3 star target. A solver plays every level before it ships and finds the real fewest moves, so if the card says 6 then 6 is possible and 5 is not. No invented difficulty. 900 boards were checked this way.

There are 400 levels across 10 difficulty tiers with a chapter map, a 10 rung ladder run where stars are the score, and one daily board that is the same for everyone. No timer, no lives, no ads, no account. The browser version is free with no purchases at all and your progress is saved in your browser. There are iOS and Android builds as well.

It is my first browser release, so I would really like to know where it drags and where it feels unfair. Both are useful to me.

One note since the page carries the AI tag: the code was written with an AI assistant. The music is licensed, the visuals are drawn in code, and the levels are generated and verified by the solver.