Hehe, fun take on the game and watch concept.
It really has that stressful aesthetic I'm used to from the old days. XD
https://gurradesu.itch.io/converter
As part of a research project into evoking a feeling of lack of freedom in players my small team designed a game where the player assumes the role of a robot at a recycling factory. It is a puzzle game about figuring out how to disassemble the trash in front of you to get to the valuable components inside, but the game does not reward good performance, and your actions have little consequence on the progression of the game.

https://gurradesu.itch.io/climb-me-to-the-moon
We're a small team about to graduate from a University bachelor's programme in Game design. We put together a small co-operative platformer as part of an experimental game design course which we later took to a game conference where we won a Jury's spotlight award and got nominated for three other categories. Our platformer is an asymmetric co-op experience where one player (the astronaut) relies on their companions (the starfish) to help them reach the moon.
