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Gunsavior

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A member registered Mar 11, 2022 · View creator page →

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Thanks for the review and your feedback! I was hoping to up the challenge with this game and some people have told me it might be a bit too hard. I've also seen players breeze through the game on Veteran difficulty, so it's hard to gauge where the difficulty should land haha.

Thanks! Glad you're enjoying it so far.


Protip: it's worth it to get good with Kaze's roll and Forge’s ability to shoot while sliding down walls. I've seen some playthroughs of people using both in awesome ways.

Thanks! That was a really impressive run.

Awesome! I tend to play on my Miyoo Mini Plus. It just clicks better when playing portable.

Thanks!

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Sure, what resolution and file type do you need?

I enjoyed the demo, has kind of a Golden Axe vibe to it. The music decent but got a little repetitive. By the end of the demo, the game had slowed to an absolute crawl. I noticed it getting progressively more sluggish as I went a long. Not sure what caused that.

This has the makings of a fun brawler. I wonder who will be the first to release a full, belt-scrolling brawler out of GB Studio???

Yes, you're supposed to roll over those spikes. There are also a few cases where difficult, low ceiling jumps can be cleared with the roll.

They are the same game. I used a wrapper in Godot to make the .exe file.


Not sure about Linux, I'd have to look into that.

This looks great! Has there been any recent updates for this? I'd love to make beat em ups for the GBC.

It used to happen all the time (and some of them were quite good) so it feels like a matter of time before we start seeing more.

Thanks! I do plan a full release (as well as a limited physical release) later this year.