The first one, I can't even come close to killing the boss. It can't possibly be 20%, I've fought around 30 enemies and haven't gotten a single drop.
gumpy13
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Lots of bugs that should have been caught with a single round of playtesting. Food spawn makes food spawn slower instead of faster, both the improve food and price reduction bonuses go away after upgrading food, the prestige tracker doesn't display the correct number, prestige scaling is terrible, the fourth prestige costs more than it would take to beat the game, and the final food is functionally useless, it takes so long to spawn that there's no reason to put points into it instead of the fourth one. Also you spelled price wrong. The artwork is cute and the idea is good, but you really need to play through the game before posting it to check for bugs.
I've gotten almost everything, but I'm stuck on 13/15 shards. The only places I think they could be are one of those pushable blocks to the left of the entrance that I can't figure out how to get to, that unused temple with the eye symbol on the ground, or the three pushable blocks on the way to the elevator but I just can't figure it out.
Left the game running for a while.