Another common feedback item is the idleness of Orbrix. Some people want it more idle, while others argue that the game shouldn't be idle at all. I would like to support both play styles.
To facilitate this, I think some changes will be made. If you opt for idle gameplay (auto-fire), then you get less rewards from bricks and waves last longer between bosses. This sounds punishing so I would like to reward idle players in some way.
The real idle gameplay will come with endless mode. Once you beat the game, you can unlock every upgrade and kill infinite waves of bricks. Really want to nail the feeling of being overpowered in endless mode, and maybe allowing a prestige mechanic could help with this. Although I try to avoid prestige mechanics, i think it might be fun for an endless mode
What do you think? What kind of idle experiences would you like to see in Orbrix?

















