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Guh_HNA

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A member registered Mar 14, 2023 · View creator page →

Creator of

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thanks a lot man, i love the pixel art too

i'm really glad that you notice the coyote time. I was searching about plataform mechanics like jump buffering and jump cut too.  Thank you very much. i'm happy that you enjoyed. 

Yeah i tried to create more possibilities between the both dimension, and i don't know if you could find the secret path, but there is one. I couldn't think a lot about the game design, but i was really careful about the jump height and tried to make  every plataform possible to reach. i worked a lot at the mechanics, my friend said that the combat should be hard, like, you can't spam attack and kill all the enemies, should try to avoid hits, and play like dark souls, searching for opening. but i think that the time that you have to do it, need to be really precise, i could make it more flexible. I played in both style, and fighting is possible, but hard until you get used to it. 

Hi i played your game and stop at this level: https://prnt.sc/I_3P_BHUcCH9, because i have to work. It's really cool and hard, a lot of time i got confused, like my brain would stop work.