Thanks for your feedback ^^. Game feel is something I am trying to improve on and I think I learnt a lot from doing this jam, but I did notice some of the things you mention (especially the hitbox) were off as I was testing, I just didn't have the time to redo all the things needed to change it, I'll try to structure it better next time so I get it all perfect before working on the art.
guessImLily
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A member registered Jul 10, 2017 · View creator page →
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play as a wizard defending space from demons by racking up huge combos
Fighting
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Fight only with parries in this brutal top down shooter without shooting
Action
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Type your way to victory in this infuriating mix between racing and typing games.
Racing
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Thanks for the feedback, I appreciate it. I wanted to keep the game to only a deflect move to see what that would be like, but I do agree that some form of other abilities could make it more fun. Regarding hitboxes, I wanted it to be a true challenge to counter, just like it is in a lot of games. While I agree that a bigger hitbox would have made it probably more fun I think the small size of it goes more for the feel of what I was going for. If I made this a full game though I would definitely bump it up a bit.
I had never thought of the timescale thing, it' a great idea. Thanks for the tip.