Thanks for playing, I'm glad you liked it =) I hear you about the damage, I definitely struggled balancing the swarm. If I keep working on it, I'll definitely tweak it to make it more balanced!
grumpyguava
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Hey thanks for playing and for the feedback! I hear you about the movement, I actually just updated that on my local build haha. I agree definitely needs more minigames. In regards to risk, I actually struggled with this and realized it would be a problem towards the end of the jam... I'm not even sure I particularly like the rat swarm concept. In retrospect, I have some new ideas that I think could've made for more fun risk mechanics.
Thanks for playing the game and for the feedback! By timer, are you referring to when the rat swarm appears... tbh I'm not sure how much I like the swarm, towards the end of the jam I started getting other ideas for risk mechanics but didn't have enough time to implement them. The coins were mostly just a hi-score mechanic, but I definitely could've made that more clear. If I keep working on the game after the jam, I'll definitely add more uses for them =) also, I love your profile pic
Thanks for checking it out! I'm glad you liked it. Kind of both. I've been experimenting with Godot and game dev here and there, but haven't actually made any "complete" games. I found the game jam was incredibly helpful in getting me to actually think about an achievable MVP in a reasonable amount of time.



