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grumpyguava

16
Posts
A member registered Dec 26, 2024 · View creator page →

Creator of

Recent community posts

Glad you enjoyed it =)

Hey thanks for the feedback, I'm glad you enjoyed the game! I totally hear you on the button mashing leeway, I wasn't actually sure how other rhythm games handle this. I probably should have played some... for science!

Yeahh I was having a bit of trouble thinking of art for the game. Looking at some of these other games though, I definitely could've added a bigger/more exciting background. Thanks for the feedback =) I'm glad you liked it

Glad you liked it!

Haha thanks! I'm glad you liked it

Thanks!

Thank you! Glad you found it to be fun. I totally agree. Music/art are not my best, but I'm trying to get better haha

Yeah totally, I was struggling to make it happen in a way that wasn't too challenging/hard on the player. Thanks for the feedback

Thanks for playing and I'm glad you liked it. Totally hear you on audio and graphic indicators! Thank you for the feedback

This game is amazing, I really appreciate how polished it is and I'm impressed at how much you were able to accomplish. The post processing effect is really cool, I had to turn it off because it was hurting my eyes but I definitely enjoyed the vibe.

I really enjoyed how quirky and creative this game is, the dialogue and sound effects made me laugh for sure. Great job!

I really liked the mechanics in this game and could see the potential in it. It definitely has a simple but fun game loop and I think that gives it so much room to go in different directions. Nice job!

Thanks for playing! Yeah I couldn't figure out a good way to balance that mechanic, it is quite punishing to deposit all your leaves leaving you vulnerable

Wow! I'm glad you enjoyed it and were able to beat it haha. Thanks so much for the feedback, I did notice that dynamic starting to unfurl in the game design but wasn't sure how to balance it properly.

I'm glad you liked it =) yeah that is the mechanic, I couldn't figure out a good way to balance it or make it not as punishing and figured maybe the challenge or the balancing act would be okay. But it does seem to be a theme in the comments

Thanks for checking it out! I'm glad you liked it. Kind of both. I've been experimenting with Godot and game dev here and there, but haven't actually made any "complete" games. I found the game jam was incredibly helpful in getting me to actually think about an achievable MVP in a reasonable amount of time.