Fun level design, sound, and pfx are done exceptionally well. I like the old platformer vibe that you just start the game and figure out random stuff like double jump, break bricks etc just like the little plumber used to do :) Inspiring!!
ArtistLaddoo
Creator of
Recent community posts
so after about 5-6 jams, this was my first jam where I had a decent breathing room to publish, test and fix a few bugs. Major learning was to limit the time to half of the jam deadline, so had only 24 hrs to deliver, reduce the scope as such and made an approachable design.
It was a lot fun this time as I got to play my own game enough before publishing.
Wow, that means a lot, we really do appreciate everyone's liking towards the game. We were amazed at ourselves to that we pulled this in under 24 hours in which Ashwin tried his best to play CSGO whenever he got the chance. This jam was a nice break from all the chaos of daily life! so we were enjoying every bit of it but as the jam crossed 1 day mark we switched gears and decided to go for a game that would reflect the theme a bit more, we started designing a few levels and then the shit really hit the fan... it was a battle to design the most outrageous levels. This was my reply to Ashwin's elephant, a chair made with 50 furniture game assets... we just couldn't finish them in time.

But soon we'll polish and publish this game with more levels.


