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GrubGaming89

10
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A member registered Jan 20, 2023 · View creator page →

Creator of

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Thanks for the feedback, added a small explanation.

Thank you for the feedback.

Sure, what way should we contact each other?

Hello, I liked your game, but I will give you some ideas you might be able to use for your game.

I got stuck on a level (unable to move) and was unable to exit or restart the game without refreshing the page. It might be a good idea to have a pause menu where the player can restart the level without having to die to avoid situations like this.

The spikes feel as if the hitboxes are too big. I don't know if there are, but I felt like I could pass over a spike or that I had enough room, but I did not. Geometry Dash has a good implementation of spike hitboxes that feel right (at least to me), and it might be worth it to check it out. Actual Size of Hitboxes (Credit: @absolllute) : r/geometrydash (reddit.com)

A good way to do music in Unity so it does not fade in or glitch weirdly is to have a script that makes the game object that controls the music a DontDestroyOnLoad() game object. This thread could help you with the ways to implement this. c# - Duplicates because of DontDestroyOnLoad() - Stack Overflow

I tried clicking a button once, and it activated multiple times. I recommend adding a small timer before it can be reactivated or another idea to limit this.

I wish you luck on whatever you do next and have a nice day.

both

Interesting idle game, but I would recommend having more things to buy (instead of just the two) to make the game go faster because I don't see being able to reach either of the two goals in a reasonable amount of time.

Alos, it might be a good idea for the game to run in the background (in my version of unity the setting is in Edit → Project Settings → Player → Resolution and
Presentation).

I Wish you luck in your next game or whatever else you plan on doing.

Nice game. I got 1267.86 as my high score and this is one interesting clicker game.

Good Game, a good simple base that can be expanded upon.

Just to let you know, I got a glitch of a blue line across the screen that happened at multiple times after Distance 190. Wish you luck. 

Hey, I played your game and want to tell you that the game's camera does not go all the way to the right, and some enemies can sneak past your view unable to defeat them until they get way too close. I recommend that you make the camera have more range to the right as you do with the left.

The next problem is that the restart button does not reset the game scene, which could lead to death after death and feel punishing. This could be fixed with "SceneManager.LoadScene(LevelName)" or deleting all enemies or another solution.

Next, you submitted this to The GameDev.tv Game Jam 2023, and the game has no connection to the theme.

I hope this comment does not sound mean-spirited. I hope you have a nice day.