Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

gregrichardson

38
Posts
1
Followers
A member registered Jun 08, 2020 · View creator page →

Creator of

Recent community posts

Very nice game, the level design and graphics were very pretty. Really enjoyed seeing the NPCs go about their daily business.

Was absolutely shocked when I saw the number of people working on the game! Well done on the coordination!

I had a lot of fun with this game! Perfectly fits the theme!

Thanks mate! Maybe I'll finish it off one day!

Thanks a lot!
Maybe I'll get chance to improve it one day.

Thanks a lot for your kind words, and agree with your suggestions for upgrades!

(1 edit)

Really loved this game, very cute and reminded me of the old 'Lemonade Tycoon'-style games.

Final Score : 120

really fun and beautiful game!

Beautiful graphics!

Fun game. Really liked the random map generation.

Fresh take on pong and bullet hells!

Thanks a lot mate! Glad you enjoyed it.

Thanks a lot mate!

Haha, glad you enjoyed it!

I really like that idea! I'll definitely consider it if I work on the game again.

Very polished game, I haven't finished it yet (it's late and I have to head to bed) but I'm really enjoying it so far.

The story is captivating and the UI is very well designed (the text highlighting, help menu, summary page).

I think this is my favourite game of the jam so far!

Really cool concept; roguelike zelda!

Loved the variety of rooms and enemies.

I did get into quite a few playthroughs where I didn't have enough keys to open any doors and had to start over.

Graphics were really nice, reminiscent of classic zelda.

Beautiful graphics, and loved the procedural map generation + level design elements.

I wish there was a better way to dodge the enemies, I felt like taking damage was unavoidable.

Found the exit!

Forgot to mention; all the transitions looked really professional and satisfying.

(1 edit)

Fun twist on paperboy! The later levels that involved mixing got very hard very quickly, especially with the smaller doors! But that's just a skill issue on my part.

I kept thinking "I wish there was a quick way to ditch a failed mixture", but I suppose I could have just thrown it!

Really liked the character sprites! and I liked that there was an additional 'stretch' goal of beating the game in under 50s.

I only found 22/24 gems on my playthrough.

I did notice there are some strange invisible walls that affect your jumping near the exit.

Nice work.

I think I got lucky and escaped first try :D

Game perfectly fits the theme of retro adventure! Enjoyed my short playthrough!

Nice work!

I really like the art style, and the greek mythology theme. I liked the fact I had to write down puzzle solutions; felt very NES!

I think others have mentioned this, but there's a small collision bug when doing the puzzle in the forest - after going up, if you go straight down, you the level transition doesn't trigger, so you have to walk further up and then back down.

Comfy game, I think the music and sound effects really fit the game's theme. I liked the change in sound effect when you discover a 'rare' bug.

I love how juicy the character animation is! 

The game reminded me of those escape sections of Crash Bandicoot.

I couldn't get very far, bit that's definitely a skill issue :D

Thanks a lot for your kind words!

Wish I'd picked up on the music bug earlier! Thanks for the feedback

Thanks for your comments! Strange to hear about that crashing bug, I'll look into it if I ever work on the game again.

Lesson learned: don't frantically try to add music at the last minute :D

Thanks a lot for your kind words! And thanks for the comments about the audio. I noticed it just prior to submitting, and I didn't have time to fix!

Will definitely add it to the to-do list if I ever work on the game again!

Thanks for your kind words and feedback. 

Completely agree with the difficulty. I wish I had more time for playtesting and developing more animals with different behaviours (I wrote down plenty of ideas). Maybe one day I'll expand the game with more/better content.

Hi mate, thanks a lot for the feedback. I'd appreciate it if you could send me your settings! 

However, I foolishly forgot to set the stretch mode in godot before exporting, so I'm not sure if it will work. 

The game currently seems to run correctly on some browsers and not on others (lesson learned for next time!)

Thanks mate!

Super fun!

Really ambitious trading game, shame it didn't end in a playable state!

Would be keen to play it if you ever decide to finish it!

The art and vfx are beautiful! I like that a powerful swing can both help you (improved damage) and hinder you (pulls enemies towards you on the return).

The audio was very simplistic but satisfying!

Great game!

(2 edits)

Awesome visual effects and polish! Every button click felt really satisfying, the transitions looked professional. Music was fun.

I think this would make a really fun mobile game!

Just a finding: sometimes the screen shake would go into overdrive and I had no idea what was going on.

Best score was 55,000

Congrats on the first submission!

Did you ever play the old DOS game 'The Incredible Machine'? I think you could build this into something like that, where the aim of the game is to string together wacky contraptions to achieve certain goals (getting the ball through a hoop, for example)

Congrats on the first submission!

Did you ever play the old DOS game 'The Incredible Machine'? I think you could build this into something like that, where the aim of the game is to string together wacky contraptions to achieve certain goals (getting the ball through a hoop, for example)

Funky music! I thought the characters rotating upside down was pretty funny!

I got 124!

Thanks a lot for your kind words!

Agreed that the five loops is pretty tough. I will definitely ease it up if I ever decide to tidy up the game!

Strange... The 'start game' button didn't work? 

Thanks for the feedback