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GreenMtns

27
Posts
7
Following
A member registered Jan 17, 2023

Recent community posts

Thanks, Made the changes in the modDesc file, re zipped it and it runs fine now. You would think that since the map makers are such an important part of the Giants product they would have given them a heads up before making a change that would screw up everyone's game. 

I just tried it and it worked fine. Thanks

Sorry to say i'm having to same problem. even the new download says it's outdated and needs to be updated.

I use the Lizard GA-18 Auger in the Belts System Category.

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Been running up and down on the gravel roads and don't have a FPS drop on any of the roads I have been on.

Once again a great map, MRG. Been playing it over the last two days and really like it. I have not been having problems where some others have so I don't understand that. The only thing I have noticed is that the dryer on the farm at field #58/59 takes corn but does not dry it even though the propane tanks are full.

Can't wait for version 1.

Best map on fs22, hope you will convert it to FS25

DeeDeeRanged,      What do you do with the Terainshader after you copy it as in:   

and copy the terrainShader.xml from where the game is actually installed FarmingSimulator25/data/shaders/terrainShader.xml that seems to do the complete trick.  ?

My apologies. Maybe I'm going nuts. After I reverted back to 1.8 and tried the map it loaded fine. Just a minute ago when I reloaded it all the ground looks white or like water.  I guess I'll just wait for a few days and see what happens.

That might be but I did not the problem until the Giants update to 1.9 and I don't have the problem now after I reverted back to 1.8. So I can continue with Ray County until the correction you are saying has been done.  So basically you  are saying Giants released an update that require maps to patch 1.10 and did not inform map creators, or at least, No Creeks of the need for the patch.

OK< I found the problem. It is not with the map. It's the lastest update from Giants. Just revert back to the last update, 1.8 and everything is fine.

Yup, mine is now doing the same thing. It worked fine this morning and now says the map is outdated and needs to be updated. But it is the downloaded map form No Creeks ITCH.IO site as of 1 minute ago. 7/8/2025, 2:00PM, EST USA

Love this map. And the Turkey who pops up occasionally. :)

Can't buy field 50 which Farmer Klein says buys the roads.

Thanks, Works great now.

Still getting a very small fill area on this blower. The download is still set for the one before the increased area. Could you fix that?

Sorry, once again I jumped the gun. I now own the silo. Thanks for the push.

The silo is on the starter farm and I own the starter farm. I don't see a way to purchase the silo separately.

Product, Chaff, Grass etc unloaded into silo is sold as it goes in. Does not convert to silage and can not be unloaded as there is nothing in the silo. Also no production chains show.

Sorry people. Got it to work now. A little more involved than I was used to so I can be a little slow sometimes.

Anybody know if the silo on the stater farm is suppose to take product? I have put a John Deere Blower on the pipe and turned it on. I have put a New Holland Blower on the pipe. I have used Myers and Ghel wagons loaded with with Windrow-Alfalfa, Chaff and Grass but so far, no joy.

You don't have to do anything to get the bales top spawn. It would be nice if a little more guidance the just shut off the trigger were given.

Just go up to the concrete foundation on the right side of the hay barn. In the F1 window it shows the left mouse button turns the load trigger on and off.


MUCH simpler than the way I did it.

No new save required. . I just moved it up to about the upper edge of the load trigger, zipped it back up and copied back into your Mod folder. Same save and runs great.

I think when MRG releases the update it will be taken care of. Really like this map. Always been one of my favorites.

If your comfortable with GE you can move the spawn trigger out a little and that corrects the problem.

Don't know the size of the bales but no bale autoloader that I can find will pick them up.

?

No way to unload grains to sell  at sale point. Just another grain bin there.