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GraySensor

11
Posts
4
Following
A member registered Jun 06, 2021

Recent community posts

"after all, what's the point of having a creature with multiple legs if you can't shoot them off?"

"...it's best to just make a tool to create and modify legged enemies in realtime"

The meticulousness, logic, and mathematical precision with which this project is programmed impress me. Your work itself is literally PART of this world. This attention to every little detail is what makes the game like a gourmet dish, a pleasure to taste. Bravo!

P.S.: I'm really glad there's an intro video/loading screen video. Valerie is perfect, as is her crawler.

Wow! Thank you so much for such a precise answer. Interesting, especially when compared to the Abrams. At 15%, that's a height of approximately 8,266 meters.

Number one on the Steam wishlist. As soon as it released, I'll buy everything :) the game, artbook, OST! It's just an amazing project. It gives off such nostalgic vibes.

Will a digital artbook featuring Val, crawlers, creatures, and other data be available on Steam?

I've been following the project for over a year now. I am very glad to see not only the new mechanics, but also the new art of the crawler pilot <3.

May I ask, what are the size of the crawler? Height, width, and length (in meters) in the standard idle position.

Wow. Just wow!

Wow. Just wow!

Wow) New pilot pictures! :3

It would be great if all this happened. I hope you will succeed! Landsword is a real gem among indie projects.

Is there any continue planned? The game is awesome.

Thanks for the walkthrough, thanks to it I learned about this game.

Many thanks from the 1990's gamer for such a dynamic and interesting project. I look forward to the release of the full version on Steam or here.
I wish you every success.
It would be interesting to have a small PDF with a background, a description of the mech and its pilot.