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grahamoverby

4
Posts
A member registered Jul 27, 2020

Recent community posts

These are so impressive. They demonstrate a deep understanding of Fabula Ultima's design philosophy and systems, as well as the intended flavors encompassed in each class, to the point that I would have thought they were official rules (even if they didn't have the perfect formatting). Many of them feel like they belong in the core rulebook! 

Like others have said, they might work best with a separate progression for noncombat skills and combat skills (i.e. official rulebook skills) so that characters aren't penalized for taking noncombat skills by being effectively underleveled for combat. Maybe gaining a noncombat skill once in between each level up or something? There are only a couple of them that could unbalance this approach (e.g. by disabling enemies, preventing damage, or affecting IP / IP usage). If I were GMing I might also disallow one skill that gives the party bonus XP in some very specific situations, or just change it to grant a bonus Fabula Point instead.

As mentioned, the formatting is on point. There are a couple typos (in "Bad Reputation" and "Unfettered Brilliance", maybe others). Also the document's title when opened in a PDF viewer is wrong. None of the errors interfere with the clarity of the rules, however! I look forward to playtesting these with my group. 

I posted it!! https://github.com/grahamoverby/Godot-Open-Dialogue-Expansion

Awesome! Most of the changes I made were to allow for easy integration with Godot Open Dialogue, so I'll include it with the version of G.O.D. that I'm working on when I post it here. And I'll make sure to link back to this page and encourage anyone using it to throw you some bucks for coming up with it. I can email you the .gd file if you wanna give me your email! If not that's cool and I'll just let you know when I post it.

Hello!! I really love this tool, thank you!! I downloaded it and added a couple features, such as volume setting, the ability to add presets for different characters, and the option to make a noise for each syllable rather than each character. I would like to share the work I've done with others, but obviously it's based on your work, so I would only do that with your permission (and I would of course attribute the original script to you). Or if you'd like, I could send you the script with the stuff I added, and you could choose if you wanted to include it in your script. I don't want any money or anything, I just want other people to be able to benefit from the work I did, in a way that still respects you as the original creator of the tool. What do you think?