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A member registered May 31, 2018

Recent community posts

I voted up the ideas I really like but couldn't figure out how to leave comments on the cards as I can only vote and watch them. So I'm leaving my feedback here.

-Tidal wave: Sounds great maybe it also has a chance to wash stuff up onto the land?

-Earthquake: Maybe can also uncover other veins of ore around where the land changes?

-Crab invasion: no complaint could make things more challenging.

-Lightning Storm: Would you need water stored up to put out the fire or would you just use a character's time to put them out?

-Crazy Vegetation event: sounds cool

-Storm warning: SUPER USEFUL, maybe you have to have a specific building like a lookout tower to get this benefit?

-Permanent food info:  Another really useful thing to know.

-Skill Tree:  sounds like a good feature

-Food Item Priority: Can't tell you how many times my people ate my grain and left me with nothing left to plant...

-Map Editor: A much needed feature for the game to live longer.

-Itinerant salesman, seasons, and food points: All interesting and fun ideas.

The only 3 ideas I am on the fence about are Diseases, Temperature management, and Water Management.  I think they could be interesting if you could automate some of them by building a rain collector or maybe being able to farm the medicine after collecting it.

I've noticed the last few days on the trello public roadmap that there are a lot of ideas being put under "Ideas - Vote and Discuss!". I just wanted to know when and where the voting will take place. I like a lot of the ideas and not sure about some.

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I've noticed that once I updated to the 0.8.2c version and restarted a game that the tornado spawns but doesn't move and then upon saving and reloading the game gets an error about loading all the fish(they disappear). Running windows 7 Ultimate, will try to reproduce.

Ah if you save while the Tornado starts or is rolling through the  land it'll bug it out when you reload the save file.