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Gorge Express

26
Posts
2
Followers
11
Following
A member registered Jan 06, 2017 · View creator page →

Creator of

Recent community posts

Pretty cool game! I don't think I've seen this concept used in a puzzle game before. 

Very realistic! Except for the game taking 10 minutes instead of 4 hours, but I appreciate that difference!

Seems cool, but the character in the sidescrolling section is almost completely invisible for me. I'm not sure if that's intentional?

The visuals are great! I love all the little details, like the way the cards move when dragging them around, and the slight movements the cards have when idle. The background is pleasant too. And of course, the usual solitaire win animation is there, and looks great. Getting to that animation took me a lot more than the 9 moves you have in your screenshot though :)

SFX and music are great! 

The gameplay is solitaire. Not too much to say there. Controls feel great and are responsive. Only issue I ran into is sometimes the 2nd card in a stack would be rendered over the first card. This would also make me unable to click on the first card, but moving cards around would fix things.

Cute game! I like the art style and sound effects! 

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Hey! Thanks for playing! And the kind words+feedback!

The game was designed primarily around the flight restrictions being on. It does make things *significantly* harder though. You have to carefully plan your jumps, and take advantage of the limited air control you have after double jumping. Flying through the rings is also awkward using the mouse, and the set of the rings after the 1st are prob way harder than they should be in retrospect. Messing around with mouse sensitivity might help, though I think my way of handling sensitivity may have been flawed.. I figured most players would end up turning the restrictions off. 

The ring is definitely not explained very well. It also only kicks in if you go through it while flying. I tried to place them in places where it was very unlikely someone would go through the ring while not in the flying state.  Unfortunately, I forgot that disabling flight restrictions makes it pretty easy for that situation to happen...

Definitely feels like a lot of effort was put into this. Nice SFX and gamefeel. I haven't played any modern pinball video games, so maybe this is a common feature these days, but being able to see what every part of the table does by hovering over it is very cool.

I thought this was pretty cool for something that had to be put together in just a few days!

Fun game! And stressful, lol. Is this what the service industry is like  😭?

I had fun with this! The graphics and music/sound are great too!

Tfw your partner won't let you move with nothing but 20 rolls of toilet paper

I'm guessing the volume menu is placeholder? Cute game! I love the animations for the duck. 

I liked it! The use of original characters is a big plus IMO. The dialogue and story is cute. Combat is good.  It feels like the encounter design and character skill designs were well thought out for such a short game. 

I enjoyed it! Short but cute/funny

I enjoyed it, and look forward to chapter 2! The concept is unique. The puzzles were pretty neat and enjoyable.  The combat system is very basic, but the encounter design manages to do a lot with it. 

Thank you for playing! I'm glad you liked it!

Thank you for playing! I'm glad you liked it!

The 3rd course is on top of the room containing the tutorial entrance, but it has more difficult wall jumps than the 2nd course. 

The first-person wall jumps are definitely trickier than intended. If i ever make another first-person platformer, they likely won't return.

I don't usually play these kinds of games, but I enjoyed this one a lot! I'm definitely interested in seeing future builds of the game!

I love the game! Makes my brain hurt a lot lol. Feels very polished!

I like the visuals and audio! Will have to check this out again when the interactables are fixed.

I like the visual style!

Neat idea!

Cool game. Definitely fulfilled my fantasy of being listless and miserable lol

Controls are pretty clunky, but I guess that's the point lol. After struggling a while on the first 3 jumps, I got a hang of things and it was pretty fun!

Cute game!

Neat idea. I like it so far!