I had to try it by myself because I couldn't grab another person to test with, but this was a fun concept! the sideways cards made it hard to understand, if the active player's deck could move to the bottom of the screen that'd be really cool
In multiplayer mode (that is technically still planned), camera rotates 90 to keep player’s cards at bottom, but since multiplayer didnt happen, i had to keep camera in spectator mode.
Huh. I guess, I did click something about transparency at some point of debugging, but for some reason it didn’t affect how I see game. Now it turns out that transparency is working, but turned off on my Windows.
Oh well, good to know, thank you and sorry
Comments
I had to try it by myself because I couldn't grab another person to test with, but this was a fun concept! the sideways cards made it hard to understand, if the active player's deck could move to the bottom of the screen that'd be really cool
In multiplayer mode (that is technically still planned), camera rotates 90 to keep player’s cards at bottom, but since multiplayer didnt happen, i had to keep camera in spectator mode.
The concept is nice, but the game is fully transparent, making it mostly invisible if there is a blank page behind.
Huh. I guess, I did click something about transparency at some point of debugging, but for some reason it didn’t affect how I see game. Now it turns out that transparency is working, but turned off on my Windows. Oh well, good to know, thank you and sorry
upd: Bug fixed in 0.4 version
Neat idea!