Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

GoodraFan706

10
Posts
1
Topics
1
Followers
34
Following
A member registered Mar 06, 2021 · View creator page →

Creator of

Recent community posts

so far i'm having a good time! one thing though: the first dungeon is a liiiittle too hard in that it's 7 floors, your partners are loss conditions (all of them) and you have a single inventory slot. so, if for example, your ally gets poisoned by the poison fang users in said dungeon, unless you find stairs you're outta luck since you can't hold onto more than one cure/healing/throwable at once.
side note, this story seems very explorers coded, which is  a nostalgia hit, but besides the initial explanation it feels like it leaves a lot of the same questions. like what is the relation between the monsters and humans in this world? are there more of them, are they feared, enslaved, a rarity like the intro seems to imply? i feel it's a good opportunity to patch some of those old plot holes the original had up. granted, i haven't gotten too far in, so maybe it does get addressed.
i'll update this more as i go, but i enjoy how it is so far. hope to see it finished :3

(5 edits)

been trying it out since the update (0.2), and a couple of things so far:
1, the dragons feel mostly luck dependent; i've been stunlocked by tail tripping (to the point where i thought it was guaranteed) and since the dragon moves first i literally could not heal myself before i was koed by fire breath the turn after. the only time i could consistently beat it was when it was trying to eat me because the damage became consistent.


2. maybe add a confirm for submitting? it's easy to misinput and give in when it's a fight you were trying to win, and it's a long way to where you died (at least at the start of the game).


3. does gastrolisk just have a chance to end the fight instantly? the only indicator of when it's going to paralyze you is being on low hp, but even that's not consistent. (it's also a bit mean to put its weakness behind a chest it's guarding but eh :p)


i'm mainly voicing these issues because all the rng makes it very hard to get past anything in earlygame.  it's not like i'm intentionally trying to lose these fights, i'm just trying to get by, i've seen these scenes already ;w;

that said, later on it was fine. (i did avoid the softlock :p)


Heya! very nice game, enjoyed the features. I'm kinda softlocked though? i wiped on the 10th floor of the first (i assume) dungeon, and since then i haven't been able to interact with the boss again. i can't leave, either, and I've done everything else including the keycard quest. do i need to start over?

On the topic of game freezing bugs, Goblin Shaman's Pamper for some reason crashes the game when bringing up level up dialogue. (i've only tried this with cornucopia so far)

i just ask because it's been a really long while without any updates (last one was 2023), and i'm still looking forward to this, if it's still being worked on.

thanks! i think the choice of assets made it look really cute! :)

Glad you like the lil showcase, haha. Where exactly on the road is the collision issues?

is this still going? the last update seems to be from last year.

this is a neat concept. i'm pretty excited to see how this turns out.