Hello, the next problem I have occurs when I want to export my WebGL Project so I can use it in Web Format. I am exporting from Unity 3D to WebGL with the parameters: Explicitly thrown Exceptions Only, Throw, Gzip, Data Caching. I generate the build, make the 3 files, 1 zip of no more than 40MB and enter it in Upload Files of Itch.io.
The error when setting the corresponding parameters:
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The funniest thing is that the format only changes when I only upload the Index.html file.