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gobygal

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A member registered Aug 10, 2021 · View creator page →

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I love this style of game a lot, looking forward to the full version.

I feel like there are some potential balance issues, depending on how difficult you want the game to be and the total length. You can beat the demo if you max out all the tree (only one I didn't max out yet was tower health), which then poses an issue for the following levels if enemy strength keeps going up without enough damage output to match. I have a few suggestions (take these with a grain of salt if it doesn't match the difficulty you're shooting for):

1) Beef up the cursor big time. Two good options are by increasing the radius or upping attack power. Because of the spacing of enemies, typically you are only hitting 1-2 enemies at once. Also, the ever-increasing health means you can't 1 hit KO anything (except on crit). Increased radius let's mouse be your targeted crowd control weapon. Alternately, upping damage and/or speed would let mouse be a targeted piercing attack (like the rogue).

2) Earlier access to AOE type attacks/change order of upgrade unlocks. The first few attack upgrades: bow and freeze spell are both effectively single target. Lightning would be a far more effective early upgrade because it can chain eliminate many small enemies in the early waves which is what you face. Cursor freeze is only really useful in later waves when you have more heavy hitting boss monsters to target. 

3) Queens blessing is almost too OP, it's the only one that matters. Because bow and lightning are the only 2 effective attacks, as long as you get a good arrow buff you can win. Only problem is that when you lose it the next round you are then severely under powered until you get the good bow upgrade again. I like the random element the queens blessing provides, but the balance is off so instead of testing out different strategies for success you basically are just level grinding until you the right blessing. Hopefully in the full game there's enough level variety to warrant buffing each weapon type.

That's what I've got for now. Love the art style! enemy design is fun too!

Other than that, super fun game!

Looking forward to the full version

Are you supposed to be able to get duplicates of the same demon or place the same type of demon multiple times?

I found a glitch where if you hit move and duplicate the same demon as many times as you have slots. 

This game is super fun. I look forward to the future updates!

This was a fun experience. Is there anything after the infinity screen or is that the "end"

I made it! didn't realize you could equip the great sword and hammer at the same time. 

The story continues. Thank you so much.

Might have to do a second play through making new choices.

This game is awesome. Unfortunately, I am so stuck on the gallant fight. I've tried every weapon/ ability combo and it isn't working.


Any hints?

So excited for when the game is complete! All the characters are so fun and have interesting personalities.

Fingers crossed for an ending where you can befriend all of them.

I like it. One problem: the auto bot doesn't really help. I've done about 5 games now, and not once did a repeat order happen. Maybe I'm just not very good at it, but I keep losing before there's time for the auto chef to learn.

It's a great concept though!

That ending was awesome! Will there be more

Shores of Bobaska community · Created a new topic Feedback

What did you think? 

What was good? What was bad? What changes would make things better?

Post it here!

Shores of Bobaska community · Created a new topic Bugs!

If you find any bugs, typos, mistakes, or anything in general that you think needs fixing, post it here!

Consider adding a final purchase to end the game so it doesn't just go on infinitely. Or perhaps add production/safety milestones.

Also, the radioactive danger warning doesn't seem to mean anything within the game. Maybe add consequences for having it be too high and have some upgrades that lower the danger rating.

I found a glitch, and put one of the witches outside the boundary.Other than that, very fun game!

This game was awesome. The puzzles were clever, and the art style added so much to the atmosphere.

I quite liked it, the controls were good, and having to keep track of money and time added a level of challenge!

This game is a lot of fun, look forward to seeing the more polished version. Couldn't figure out how to improve service quality, but that could just be me.