I think getting to the game was trickier than the gameplay itself. Figuring out the second part took a few. Good humorous puzzles. I'm not sure if the runner can actually be beaten or if it's infinite, but it definitely had a Google Chrome Dino Jumper feel.
goathollowgames
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I love the use of actual ciphers in your puzzles. The mysterious text reminds me of Tunic. Because of the distances between puzzles and solutions, I often found it was more convenient to die and restart to implement the solutions. If patience is mechanic you'd like to double down on, consider adding a death counter and some way of rewarding patient players or punishing impatient ones. :)
This is a frustrating (in a fun way) little action/puzzle game. The number of times I stepped on the same traps is a little embarrassing. Despite the fact that you can see some of the traps fairly easily, the level's visual textures make it difficult to see others--especially the small moving ones--adding to the difficulty. Good choice in music as well. It is catchy, unobtrusive, and can sit on repeat for a while without being grating.
I encountered an error when trying to open the exe:
`Error: Couldn't load project data at path ".". Is the .pck file missing? If you've renamed the executable, the associated .pck file should also be renamed to match the executable's name (without the extension)`
I'm on Windows 11 and can provide other diagnostics if needed.

