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Gnu Coding Studio

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A member registered Jul 21, 2024 · View creator page →

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and this

send https://html-classic.itch.zone/html/14530547/index.js:35     
consumed https://html-classic.itch.zone/html/14530547/index.js:35     
onmessage https://html-classic.itch.zone/html/14530547/index.js:35     
start_no_threads https://html-classic.itch.zone/html/14530547/index.js:35     
promise callback*start_no_threads https://html-classic.itch.zone/html/14530547/index.js:35     
_godot_audio_worklet_start_no_threads https://html-classic.itch.zone/html/14530547/index.js:35     
Godot https://html-classic.itch.zone/html/14530547/index.js:9     
callMain https://html-classic.itch.zone/html/14530547/index.js:35     
Engine https://html-classic.itch.zone/html/14530547/index.js:827     
Engine https://html-classic.itch.zone/html/14530547/index.js:822     
promise callback*start https://html-classic.itch.zone/html/14530547/index.js:801     
Engine https://html-classic.itch.zone/html/14530547/index.js:860     
promise callback*startGame https://html-classic.itch.zone/html/14530547/index.js:859     
<anonymous> https://html-classic.itch.zone/html/14530547/index.html:181     
<anonymous> https://html-classic.itch.zone/html/14530547/index.html:195</anonymous></anonymous>

I'm not sure it will help, I've found the stack trace in browser's console.

Godot https://html-classic.itch.zone/html/14530547/index.js:9     
callMain https://html-classic.itch.zone/html/14530547/index.js:35     
Engine https://html-classic.itch.zone/html/14530547/index.js:827     
Engine https://html-classic.itch.zone/html/14530547/index.js:822 index.html:139:11     
displayFailureNotice https://html-classic.itch.zone/html/14530547/index.html:139

Sure, I'm using Zen Browser 1.14.9b (Firefox 141.0), on a MacOS Sequoia v15.6

Game doesn't start because: "index out of bounds" when game finished loading

A bit hard to understand at first, but very original!

Fun game.