Game doesn't start because: "index out of bounds" when game finished loading
Viewing post in Lingo Loop jam comments
I'm not sure it will help, I've found the stack trace in browser's console.
Godot https://html-classic.itch.zone/html/14530547/index.js:9 callMain https://html-classic.itch.zone/html/14530547/index.js:35 Engine https://html-classic.itch.zone/html/14530547/index.js:827 Engine https://html-classic.itch.zone/html/14530547/index.js:822 index.html:139:11 displayFailureNotice https://html-classic.itch.zone/html/14530547/index.html:139
and this
send https://html-classic.itch.zone/html/14530547/index.js:35 consumed https://html-classic.itch.zone/html/14530547/index.js:35 onmessage https://html-classic.itch.zone/html/14530547/index.js:35 start_no_threads https://html-classic.itch.zone/html/14530547/index.js:35 promise callback*start_no_threads https://html-classic.itch.zone/html/14530547/index.js:35 _godot_audio_worklet_start_no_threads https://html-classic.itch.zone/html/14530547/index.js:35 Godot https://html-classic.itch.zone/html/14530547/index.js:9 callMain https://html-classic.itch.zone/html/14530547/index.js:35 Engine https://html-classic.itch.zone/html/14530547/index.js:827 Engine https://html-classic.itch.zone/html/14530547/index.js:822 promise callback*start https://html-classic.itch.zone/html/14530547/index.js:801 Engine https://html-classic.itch.zone/html/14530547/index.js:860 promise callback*startGame https://html-classic.itch.zone/html/14530547/index.js:859 <anonymous> https://html-classic.itch.zone/html/14530547/index.html:181 <anonymous> https://html-classic.itch.zone/html/14530547/index.html:195</anonymous></anonymous>