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Gnomestones

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A member registered Jan 31, 2024 · View creator page →

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I had no idea there'd be so much interest! 

enjoy!

happy to help. good luck and i'd be interested to hear how it goes!

many thanks!

appreciate it! you can build a whole campaign off a few good spark tables

thank you!

a couple of notes

1. It's spelled 'Taiga' not Tiaga, apparently I pronounce it wrong too

2. If there ever comes a time you'd like to replace one of the options, 'Glens' and 'Shoals' are available

thank you! yes it will take some referee estimates but it's a nice amount of troops for managing a Domain, and the rules allow for lots of tactical flexibility

Much appreciated! I've already started considering some adjustments like bonuses for defending harsh terrain. I think it could be a great way to play an overland war game with an underlying story told through encounter vignettes along the way.

Thanks! I tend to use rolls/charts to support hexmap building, so this supports the generation along the way. When exploring hexes, I'll often base the topography on the surrounding hexes. I'll check with a 'd6, if blank roll another d6, if blank roll on the big chart' using a tool like the following picture

wow that is very cool, thanks for sharing!

these have great atmosphere!

I love when the myths are sourced from folklore! Is the problem confined to the miller or is there something wrong with the river as well?

this looks great, I also found the winds table to be inspiring. where did the words in the myth steps come from?

these are great, I like the art choices! I would play The Fool

Something akin to a Devlog over here https://gnomestones.substack.com/p/mythic-bastionland-jam-part-2-hexwars

Random charts and setting seeds are some of the best I've used, and I'm excited to learn more about the world of Vald!