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gmendi

7
Posts
A member registered Sep 22, 2023 · View creator page →

Creator of

Recent community posts

 

  Strongly Agree Agree Neutral Disagree Strongly Disagree
 The font face readable and is it sized appropriately for the screen? x

 

 

 

Strongly Agree Agree Neutral Disagree Strongly Disagree

The interactive elements and animations/sounds enhanced my experience.

x

 

 

 

Strongly Agree Agree Neutral Disagree Strongly Disagree

The interface easy to read and navigate?

x

 

 

 

Strongly Agree Agree Neutral Disagree Strongly Disagree

The design visually appealing and engaging?

x

  Strongly Agree Agree Neutral Disagree Strongly Disagree
 The story content is presented clearly and in an understandable layout x

What was your favourite feature of the storybook?

The Animations were really nice!

Do you have any suggestions or feedback on how to improve this story?

You should make the sound a bit quieter. Not much, just a little. It looks like the mute button does not work correctly. Another thing you should improve is to provide a back-to-home button. I had to click backward through the story to reach the home page because I wanted to mute the sound. The pause narrator button looks like to is two, not one, buttons, which was confusing at the first moment.
I also saw that your navigation layout sometimes has different sizes.
You should add some more feedback to the user interactions, like a hover or sound effect when the reader hovers over the buttons or presses them.
You should also add some pagination or headlines to your pages matching your headlines in the main menu. It would make it easier for the reader to know where he is.


As you see, there is not much that I would improve in your situation. You created a really nice eBook. I liked interacting with it, and the animations and sound perfectly matched your theme. Your sprites are great to look at, and I liked to look at every detail of them. The small extra animations, like the rain, helped to create a really good atmosphere. You used the principle of proximity and a container on your first page to clearly indicate the group of navigation possibilities.
Your colour and sprite choice is excellent and matches the theme of your book.

I really like your book. Well done.

Cheers,

G.

Hello Deezy,

First of all, thanks for drawing the background sprites!

Now to your feedback, I accept your thoughts about my chosen colours. When I created the paper prototype, I wanted to set the focus on the winter theme, but as the prototyping phase progressed, I saw my mistake. I mean the colours are not bad but could be better.

I wanted to use old German fonts, so my choice of fonts ended at the selected one. Finding good, old, free-to-use fonts was difficult without pointing directly to our worse history.

Thanks for your feedback!

Cheers,

G.

Hello Chloe,

Thanks for your feedback.

I will respond to your recommendations here:
When you looked at the eBook, there were no sprites except the one on the start page, which had changed. So maybe you want to update your feedback regarding this.

I like that you saw that I used Gestalt design principles. I intended to use them and did so, but you are the first person talking about it. I aimed to reduce the reader's cognitive load, and you proved that it worked.

You named the right audience for my eBook, so I am happy that I could correctly create an eBook that targeted the audience I wanted.

Your concerns are right about the text size. The size is between 36px and 38px, depending on the amount of text. The first thing I did after inserting the text was test it on my mobile device, and it looked good. Also, I asked my family, which mainly uses mobile devices, to give me some feedback about the text size, and all agreed that the size was appropriate.

Thank you very much for your feedback!

Have a nice day

G.

Hello Jackson,

Thank you for your feedback!
As I already said in the tutorial, and as you see, the sprites for the other sites were still missing on the day you looked at the eBook. They are included in the current version.

I know the white text is not good to read, but this is on purpose because the reader should read along with the narrator. If you toggle the narrator sound, you will see that the text changes the colour to the right colour per page.

Thanks again for your feedback.


Cheers

G.

Feedback to Prototype of “Designs for a better Time: Coral Reefs Edition”

Strongly Agree

Agree

Neutral

Disagree

Strongly Disagree

Do you feel like this eBook is a valuable education tool?

x

Did you have a positive UX?

x

Would you recommend this eBook for its UX?

x

Would you like this eBook to be subsidised by the Department of Education?

x

Does this product promote sustainability in design through UX?

x

Does the UX of this eBook need to be improved?

x

Would you like to see a similar UX product in future? (EG: Rainforests edition)

x

Hello Jackson, here is my advanced feedback regarding your eBook.

Advanced Feedback

Colours:

You use appropriate colours. It is easy to distinguish between foreground, background and UI. I think you should use two more colours to make it a little bit easier to read the text on the buttons and the page. Don’t get me wrong, it is not bad, it just does not feel that right to read.

Sprites: It looks like you have drawn the sprites by yourself. I really like that. They are perfect for your eBook and match the theme of it.

Consistency:

Your eBook provides consistency via the layout of your buttons. The navigation buttons are always where I would expect them to be. What I am missing is the use of icons to easier understand your UI. I think this eBook is directed to children; they might just want to hear the narrator and press the next button without thinking too much after this.

Navigation / UI:

Your story uses linear navigation, which makes sense because we look at an eBook. It is easy to follow the story. But it looks like there is something wrong with your first site. I can not see any buttons on the homepage. What I am missing is the possibility to mute the sound.

Target Audience:

I think your target audience is children. Your sprites are friendly, and the background sound is calm.

Text:

Your text is easy to read, and I really like this poem. I would like to see a different font for the UI and the page text. You also could give your text a waveform to help create an atmosphere.

Feedback:

There is not much feedback in your eBook. The only one I could notice was the feedback when pressing a button with the press animation. I would like to have feedback when I hover over the buttons. And there is sound missing for actions I am doing.

User Experience:

This eBook does not have that much, but one thing that really improved the UX instantly is your choice of background sound. It directly brought me into a great atmosphere.

General Feedback:

I like your eBook even if it is not finished. It has its own charm with your self-drawn sprites and this awesome background music. And I think you clearly know what you currently have to improve. One thing I would recommend you to do is that the sound does not start over again if you go to the next page. Every time the best part of the music started, I was finished with the page.

Cheers

G.

Feedback to Prototype of “The Dragon Plague”

Strongly Agree

Agree

Slightly Agree

Neutral

Slightly disagree

Disagree

Strongly Disagree

The Navigation is intuitive and easy to use/understand.

x

The visual design is appealing/engaging. 

x

The interactive elements enhance the overall experience.

x

The text/font choice is easy to read and visually pleasing.

x

All the UI elements are responsive and work well.

x

The UI is consistent and improves the overall experience.

x

The animations make for a more enjoyable experience.


x

The Overall experience is fun and immersive.

x

 Hello Brodie, here is my advanced feedback regarding your eBook.

Advanced Feedback

Colours:

You use appropriate colours for your background and the page text. The UI for the page text uses a dark brown, I think, on a light beige background. Your buttons are dark with light colours as text. I think the choice of colours for the button is not good. In my opinion, the green and pink button texts are too bright, and these colours do not match the theme of your eBook.

Sprites: The sprites you used are awesome. I am not sure if you made them by yourself, but they are really nice and do not distract from the UI.

Consistency:

Your eBook provides consistency via the layout of your buttons. The navigation buttons are always where I would expect them to be. What I am missing are Icons to replace the text on your buttons, like a play icon to start the text.

Navigation / UI:

Your story uses linear navigation, which makes sense because we look at an eBook. You use two types of possibilities to get to the next page, but there is no way to return to the previous page. You have your navigation bar at the top of your eBook, which is fine, because if I find, for example, the key in the scene, there is no need to go up to the navigation bar, but it is really annoying that every time a new side loaded, I have to move up and click start to get the text. You used the Gestalt design principle – Proximity on your main page to group your page buttons.

Target Audience:

I think your target audience is young people between 16-30. Maybe this story is based on a DND story, which would be funny for these types of people.

Text:

Sadly, you have not provided much text in your eBook so far, but your sample page text is easy to read and follow along. What I do not like is the colour you chose for the buttons. You used a nice font, but for your story, you should use two different fonts to distinguish between UI and page text.

Feedback:

There is not much feedback in your eBook. The only one I could notice was the feedback when pressing a button with the press animation. I would like to have feedback when I hover over the buttons. And there is generally sound missing for actions I am doing. Animation:

You used animation to display the text, and I think this animation is nice.

User Experience:

I do not have such a good User Experience. You used the X-Icon to go back to the home page.  I believe the X-Icon should be used to close an application or a dialogue, not to return to the home screen. The colour of the buttons used is distracting. Some type of other feedback is missing, like sound when pressing a button or clicking on the objects in the scene. For example, you could play a keychain sound when the user grabs the key. But I also have to say that I really like your sprites. They are nice to see and really help to provide a good UX. And another thing. The colours you chose for your itch.io side are not pleasant as well. Look at this article; there, you can see examples of good and bad colour choices such as text and background colour. https://www.thoughtco.com/contrasting-foreground-background-colors-4061363

Conclusion:
I know this is still a prototype, so I am giving you my feedback. I think you could significantly improve the UX/UI by changing just a few things. It is not a bad eBook it is still a prototype; there is just a lot left to do.

Cheers

G.