Looking for Level Designer – UE5 – Sci-fi Horror FPS
I'm developing an atmospheric single-player FPS game in Unreal Engine 5, inspired by titles like Doom 3, F.E.A.R., and Dead Space. The project includes environmental storytelling, graffiti-based puzzle mechanics, and hidden areas.
I'm seeking a level designer who:
Has experience with Unreal Engine 5 level design
Can design both linear and semi-open levels
Understands pacing, player flow, and visual storytelling
(Bonus) Knows Blueprint scripting for interactive elements
This is a solo indie project, currently in episodic development, with plans for early access release on Steam.
Remote.

