Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Glitched Tabletop

114
Posts
11
Topics
367
Followers
112
Following
A member registered Jun 20, 2018 · View creator page →

Creator of

Recent community posts

Hey Aveox. Sorry for the non sequitur comment, but is there a reason you took down One Page Imperium? My group and I enjoyed it last year, and some other people are interested.

Mapping

If you need to make maps (say, for a biotech weapons lab your players are infiltrating), consider using these tools:

  • DungeonScrawl V1 by probabletrain. This lets you produce and style simple gridded maps. Unlike DungeonScrawl V2, V1’s maps are CC0. So you are free to use them in your own creations. V2 does add new features, but keep in mind its licensing.

  • City Generator by probabletrain. Generates a modern city building-by-building.

  • Dwellilngs Generator By Watabou. Creates multi-story residences, good if you need to break into some VIP’s building or a condemned building (for Urban Exploration).

Love the style! Do you think you could make a printer-friendly version?

(1 edit)

Brainstorming Resources

All of these are free:

  • Blade Runner Case Generator. A good, simple mission generator for more investigation-heavy cyberpunk games.

  • Cities Without Number Mission tables. CWN has a bunch of random tables for generating missions, and there’s a worksheet to help keep track of it all.

  • Cy_Borg generators. I found one two different mission generators for Cy_Borg. They appear identical (using the tables from the books) but with different aesthetics.

(1 edit)

If you find any resources on your own, share them here! Here are some I’ve found over the years:

(1 edit)

Finally playing my physical copy, and I have 2 rules questions:

  1. When a worker is Exhausted/Decommissioned, are their attached items also Exhausted/Decommissioned?

  2. The 15-card deck is face-down, correct?

I assume “yes” for both counts, but want to make sure.

Looks like it!

Yeah, you can upload the revised version to your project page (Root Access -> Edit Game -> Uploads), and it won’t require any intervention on my part at all.

If I delete the submission, will I be able to resubmit it even though the submission period is over?

If you’re just swapping the files (and keeping the project page), the project will stay part of the jam. So you won’t need to re-submit it to the jam.

Cool adventure! Love the layout and the synth/plant fusion!

It looks like the room descriptions got duplicated onto the second page. Is that intentional?

Love that you actually went through with posting the PowerPoint version.

(1 edit)

Great question! I would normally suggest making a separate project page for the secondary derelict. But I’ll make an exception in this case: go ahead and add the secondary derelict to Mother, May I Keep It.

When you submit, I would leave a comment under the jam’s Submission tab specifying the secondary location’s file.

Also: the “snow bunnies” sound cool!

Check the link in the sequel jam: https://itch.io/jam/sci-fi-derelict-jam-2025

It is now “complete.” Thanks for the patience; I don’t know why I procrastinated as long as I did to complete it.

After an embarrassing wait, it has now come along.

Him, that’s odd. Third time’s the charm?

https://discord.gg/aPc7vCzaJZ

Another obvious resource:

  • Orbiters Local 519 by Archon’s Court. A great derelict-crawler RPG with a very useful derelict generator in the back half. Use this if you need help coming up with ideas or a layout.
(2 edits)

Hm, that’s odd. Try this one: https://discord.gg/yxzfhaPf34

If that doesn’t work, make sure your Discord email is verified.

Also: you probably won’t need a team for this jam. This is for tabletop games, not video games. It’s much easier to make things on your own. But you can still use the Discord to workshop ideas and get feedback.

(4 edits)

Using this as a board to put some improvement ideas:

  • Dedicated monster brainstorming instructions

  • Advice for brainstorming villains

  • Advice for coming up with the Unnatural (would require either developing A Theory Of Unnatural, or being heterodox and presenting many ideas on The Unnatural)

  • “Handler” vs “Case Officer” and “Agent” vs “agent.”

  • List some scenario-level mechanics (clocks, Heat, etc)

  • Node traversal graphs?

  • Advice on designing and illustrating maps (urban, wilderness, and buildings)

  • Sourcing art ethically and responsibly

(1 edit)

Good question!

Two different submissions with the same ship? That’s technically against rule 2 (“no pre-existing derelicts”), since one version would technically exist before the other. But a technicality isn’t the best reason, and luckily there is a better method.

Since it’s the same derelict (barring the optional challenges), your best option is submitting them together on the same project page. It makes it easier to manage, and easier to find/browse for interested readers.

Link to part 2: https://nevilkingstonbrown.itch.io/delta-green-war-on-dregs-act-ii

(1 edit)

I’ve also added a (kinda ugly) pdf version for convenience.

(1 edit)

It’s a markdown file (.md). It can be read by markdown readers like Obsidian.md or Markdown Live Preview, or “unrendered” (headings and links look like normal text but with special characters) by basically any text file reader like Notepad, Kate, or Vim.

Feel free to drop any resources you found useful for making your derelict submission.

Yeah, that should be fine.

(1 edit)

Finally getting around to providing feedback:

Legibility

Clearly written, illustrated, and laid-out. I’d put the Player Information column on the left, but that’s just preference.

One potential concern is that the colored text may pose a challenge for GMs with colorblindness. I suggest pairing the color-coding with bold (for locations), italics (for NPCs), and underline or capitalization (for infested items).

Modularity

Plenty of good hooks that lead to an evergreen adventure location that can I can see fitting in almost any space sandbox.

Theme Usage

Turning A Color Out Of Space into a dungeon crawl, and seems to do a good job of adapting the chromatic horror of the story into something interactive.

Runnability

It seems all the necessary fictional and gameplay elements are present. Despite being system-agnostic, you even made sure to include simple yet useful mechanics for the threat.

X-Factor

This is my platonic idea of a Sci-Fi One-Shot Jam submission. You knocked it out of the park with a adaptation to a story I enjoy.

(1 edit)

Someone asked about a rubric to help frame feedback/critique of others’ scenarios, so I’m sharing mine. I don’t use points, but I’ve attached a points system if anyone wants to use them.

Legibility

Is the scenario written and organized in a manner conducive to understanding it?

1 - The scenario needs an editor, badly. The scenario feels confusing and tough to read.

3 - A run-on here, a weird explanation here. The scenario isn’t beautiful, but it’s a serviceable read. I’ll need to take my own notes if I want to run it, though.

5 - The scenario reads as clear, well laid out, and flows from one section to the next in logical fashion. I don’t need to take notes to run it. I could’ve even run it while reading it for the first time.

Modularity

Is the scenario designed to be dropped into an existing or future campaign (fitting its genre)?

1 - The scenario is incredibly narrow in utility (such as ending in a guaranteed TPK), has too few or too-uninteresting hooks, and I would likely not use it as a module in my campaign.

3 - The scenario is sufficiently-modular, with sufficient hooks for the players into this scenario (and potentially into future scenarios). I can drop this into an appropriate campaign, but I’ll need to add/remove segments to make it fit.

5 - This slides into a campaign effortlessly. There are many hooks that will certainly catch the attention of players I don’t think I’ll need to modify it at all.

Theme Usage

How did the entry use the themes? 1 - A theme was clearly shoehorned in to fit the requirement.

3 - The theme(s) is sufficiently integral, but not especially creative.

5 - A novel interpretation of a theme that elevates the theme to new highs.

Runnability

Does this scenario include everything that is needed to run it? 1 - No. Essential fictional (locations, NPCs, events) and gameplay elements (encounter details, maps for a map-heavy game, stats if using a stat-heavy game) are completely missing, the scenario lacks conflict or interesting choices, or the scenario is too frequently distracted with non sequiturs.

3 - Mostly. The essentials are here, but a few things are either missing or frivolous. I’ll need to either expand or “fix” this scenario before it hits my table..

5 - Yes, easily. This has everything I’d ever need or want to run this scenario: the locations and events are well-arranged, each NPC is fleshed out but not over-detailed, the conflicts have only interesting resolutions/outcomes, and sidebars are focused yet useful.

X-Factor (aka is this my thing)

Does this laser-target my special interests, or do something cool that doesn’t fit the other criteria? That’s accounted for here.

1 - This scenario is absolutely not for me. No part of this will hit my table.

3 - The scenario is fine. I may run a version of this or steal parts of it for my game, but I don’t have a strong desire to.

5 - This scenario was written for me specifically. I need to run it ASAP.

25 points possible.

Likely not. You’ll need permission from Dennis (or whichever artist illustrated other images you want to use). You could try messaging him on Bluesky, but I don’t know if he’ll say yes.

(2 edits)

Love the campaign stitch! You may want to swap the Fandom links (fairfieldproject.fandom.com/wiki/[scenario-name]) for Wikidot links (fairfieldproject.wikidot.com/[scenario-name]), since the Fandom wiki is being depreciated.

Good question. Unfortunately, handouts are counted towards the word limit.

If you can’t squeeze them in so your submission’s close to the 30k word limit, you’ll need to exclude them from your submission.

Once the jam’s over, you can add the case files back as an optional handout.

copies of some old DG case files

A trick to save the wordcount may be to have the files incomplete/redacted, but still functional. That way you’re only spending your budget on the words that have high priority.

but it would blow my word count out

How much would it blow your word count?

(1 edit)

Giving this a quick skim, and I am very impressed! Hopefully I can sink my teeth into it this upcoming weekend.

At this point, it looks like you’re ready to hit “submit” on the project. You’ll still be able to make changes after you upload it, if need be.

Email sent. If you don’t want your email address public like this now, you can edit your comment and redact your address.

I unfortunately haven’t heard back yet. I’ll send additional pings and see if I can get more info.

To make things convenient: could you give me your email? That way, I can CC you in any email requests I send out?

(1 edit)

I haven’t heard much back yet. But someone did point me to what appears to be Sarah Szell’s website. You can try contacting here there and asking permission to copy and remix SECRET SANTA.

Nice

(1 edit)

YES! SOMEONE ADAPTED A PKD SHORT STORY!

(1 edit)

I let Agent Obtuse know about your request for Minoan Augur. The others will require getting in contact with the shotgun scenario contest admins.

I’ve sent an email to the DGML and the administrators of those contests, so hopefully I’ll get back to you soon.

offer up an excuse or proof of work, but I don’t have any. The truth is, I’m stuck exactly where I was two weeks ago

And honestly: it’s just like that sometimes. But it takes guts to admit things are going slower.

Looking forward to the 15th!

(3 edits)

It absolutely is allowed!

Just be mindful of wordcount if you’re linking an entire official scenario (not just a monster from one). Arc Dream scenarios are longer than you think they are, and it’ll chew through your word budget.

For example: Victim of the Art (an adventure I’d consider “small-medium,” consumes ~15,000 words. That’s ten shotgun scenarios, and half your 30,000 word budget.

(1 edit)

Great question!

I would recommend editing it to either be system-agnostic using stand-in stats for similar D100 systems (like Five Million Worlds). Then once you get approval from TKG, editing your submission with the Mothership license/compatibility mark.

And if you want someone to look over your submission, feel free to hop into the Sci-Fi Collective Server. We have some other people (*cough* me *cough*) doing some last-minute work, and can probably make time to help you out with anything else.