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GlassTower

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A member registered Dec 16, 2024 · View creator page →

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Great submission, this has lot's of potential!

Some changes that i would love to see:

- make the energy system obvious, it took 3 tries for me to understand why things weren't working

- quick button for turning buildings on and off (or even a customizable preset that will switch buildings for you in the battle phase)

- unit variety and an indicator that will show where the enemies will come from (this is a personal preference)

- bug: if you restart you lose the upgrade button?


I can definitely see this game sell well on steam for a couple bucks after some polishing and more content!

Good job :)


P.S.: Were you inspired at all by 9 kings?

Oh wow, thank you for the suggestions and for trying out the game! :)

I have already partially implemented multiplayer (that's why there is an iroh library in the zip), but i didn't have that in mind during development, so it would take significant efforts to do that sadly.

I'll keep in mind your observations if i continue the game tho!

Thank you so much for trying it out! :)

Yeah the game definitely needs more polishing, thanks for the suggestions. And sorry about your ear :P

Hello everyone!

I can finally show you our latest passion project, Blackwood Division! We've poured our hearts into creating a classic RTS experience with a modern, roguelike twist, where you take command of a specialized military division tasked with confronting terrifying cryptids and bizarre supernatural events.

  • Classic RTS: Familiar Command & Conquer-inspired controls meet innovative roguelike mechanics.

  • Uncover the Unknown: Unlock new gameplay elements, maps, and delve into the Necronomicon to learn the secrets of each terrifying entity you encounter.

  • Fight the Unspeakable: Lead your division against a host of cryptids and unnatural creatures.

We'd love for you to check out the demo and see some gameplay footage on our itch page: https://glasstower.itch.io/blackwooddivision

This is a passion project for us, and we're eager to hear your thoughts and feedback!

  • What cryptids would you be most terrified/excited to face in an RTS?

  • What are your favorite elements in classic RTS games you'd like to see more of?

Thanks for checking us out! :)