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glassempty

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A member registered Jan 13, 2026 · View creator page →

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I don't typically like turn based games, but I really enjoyed this one.  It was hard to tell where the ship was at the beginning - the color of it and the dotted line both kind of blend into the background.  I would love to see them brighter to make it more obvious that that is your ship and where you have previously been,  I really appreciated the full historybuff angle on the theme since most of the rest of the jammers went with being a bounty hunter(my team included).

this bug added to the fun rather than making the game unplayable since we were trying to spawnkill and take the spot for infinite money.  it did, however, make us stop cleaning up the messes with the paper towels because why do that when i can walk over that $9999 money glitch spot over and over while i wait for the opponent to parkour to me.  

infinite money glitch on player death!  i won by a lot

Shooting bullets doesn't seem to damage enemies at all.

I loved the atmosphere of the game.  I'm not sure if it was intentional or not since it kind of fit the vibe with the rot but you had a few walls with z-fighting. 

I had read that web export didn't support AudioStreamPlayer back in version 4.3 but had hoped it would've been fixed by now.  It does occasionally sound a little static-y to me as well so I might need to find a suitable workaround for the next gamejam.  Thanks for the feedback on it!

Is this not set to public?  Says 404 not found when I try to play it.

Pretty accurate.  I ran out of time to implement all the things I meant for the player to do.  But you can drink at the bar, so...kind of a win?