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gingerwaterman

8
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1
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A member registered 15 days ago

Recent community posts

1. and there's nothing in the output..

2. I can't reproduce this in the example project.

3. display_set_gui_size kinda helps but it's not because I don't know what resolution I should put in it.

but then what should i provide then?

yellow after life?

not a pizza tower mod, I used to make PT Mods there though, and still do, si I'm using that version, and it's a Kirby engine so uhh yeah, also I imported gameframe macros..

oh also is it supported for android? since it crashes.. with some raw error thing

(1 edit)

so uhm

draw gui

create

step

so those are my events for my obj_game persistent object


normal, the viewport gets stretched somehow.

and this is fullscreen (windowed mode) the gui gets small, and the viewport gets back to normal.

sorry if my english is bad, im using ide 2023.11.1.129 and runtime 2023.11.1.160

(I builded it for 86x and then 64x as the guide said or I'm stupid)

oh ok hold on let me get on my pc.

Gameframe community · Created a new topic bugged extension?

for some reason, when i launch the game the game resolution changes, and when i go fullscreen the bar goes too high so i cant close it anymore, and the hud gets smaller when fullscreen.

(I COMPILED THIS FROM THE SOURCE CODE!!!)