1. and there's nothing in the output..
2. I can't reproduce this in the example project.
3. display_set_gui_size kinda helps but it's not because I don't know what resolution I should put in it.
so uhm
so those are my events for my obj_game persistent object
normal, the viewport gets stretched somehow.
and this is fullscreen (windowed mode) the gui gets small, and the viewport gets back to normal.
sorry if my english is bad, im using ide 2023.11.1.129 and runtime 2023.11.1.160
(I builded it for 86x and then 64x as the guide said or I'm stupid)