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Markus Koepke

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A member registered Sep 09, 2019 · View creator page →

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Relevating  is a short game about overcoming self-doubt.

Set on a lifeless floating island covered in strange rock formations, you navigate an obscure protagonist struggling to break free.

Go to game page 

(Windows & Mac, Free/Name your own price)


Relevating is my first 3D game. What was supposed to be nothing more than a little distraction from my current PICO-8 project, turned into my first bigger game. I've worked on it for almost a year, spending many nights and the little one's nap times going through many many iterations of the game's design, mechanics, look. I learned a lot along the way, and in some ways the game is about my own struggles with the creative process and my own self-doubt. I hope you enjoy the game and get something out of it.

What to expect:

Non-violent, 3D platforming & climbing, light puzzling. Surreal, atmospheric black & white aesthetic with original dark ambient soundtrack (available on Bandcamp). Gamepad is highly recommended. Playtime is around 30 minutes.

It was important to me to include a range of basic accessibility options, which I think should become standard even in small games. Please find an overview of these options below.

Accessibility options:

  • High contrast mode for increased readability of UI prompts
  • Difficulty adjustments (e.g. increased air control, increased jump distance)
  • Toggleable flashing lights (photosensitivity)
  • Remappable controls
  • Infinite time window for „Wiggle key / button" events
  • Gamepad support (native Xbox, PlayStation, Switch Pro, most others should work too)
  • Game & UI fully controllable via all supported input devices

I love the effect on the screen edges! Overall very cool little game.

Thank you Paul! Yes, controls and collisions would have needed more refinement, totally agree. Recreating the GUI was a lot of fun ;) Thanks for giving it a try! In case you want to give it another shot after getting the key and being on the last tab, a little hint:

[Spoiler coming up]





In case you got stuck after turning on gravity: try getting close to the cursor ;-)

Thank you!

Thanks a lot!

Thank you so much!

Thanks for putting together the Launcher, Tom. I have uploaded to the forums now, details in my post!

Thanks Tom! Have yet to give Pony Island a go, I hear great things about it.

In the end I just didn't have the time to fully do what I wanted to do with it. But I guess that's the nature of jams and deadlines ;) 

Looking forward to the other entries and thank you for putting together a great jam.

Thank you Tom!

(1 edit)

Hi Tom,

could you explain how the "linking to launcher" part works? I Have submitted my game, but in the rules a launcher is mentioned?

Thanks!

Been following you on Twitter on this for a while. Graphics and particle fx are off the charts. Really well done!

Hunger is a short game about greed – made in PICO-8. 

It's my first game and will only take you a minute or two – would love for you to give it a try!

http://ghostronaut.itch.io/hunger