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Gertkeno

14
Posts
6
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3
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A member registered Jun 13, 2020 · View creator page →

Creator of

Recent community posts

I love the spawning sequences, great theming! Fun to time presses so the disco ball orbits faster and faster

I can play the game, though I think I can only draw cards? Clicking on the cards deletes them, maybe it’s discarding? End turn seems to jump by 3-8 turns. Sadly not sure what is suppose to be happening.

Good job getting so many levels in! Always rare to see more than one in game jams :) Curious is anyone has beaten it without any damage taken!

“Uh oh! I’m in Danger” doesn’t seem to apply, I love no-engine games but I don’t see any OpenGL/Vulkan/D3D calls in the scripts

Thank you so much! I can’t replicate that issue, very interesting!

This rules! I love the dynaimc rules, makes it very stressful

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Love the theme, desktop icon references, and windows XP :)

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Wow so fun!!! Good Jam y’all!!!!!

Thank you caramelldansen :)

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Really cute! I play a few old tamagotchis, the 3D is a surprising feature that makes it feel a little more real

Nice!!!! love the use of the theme! wish it wasn’t tank controls rage emoji.

A nice peaceful metroidvania, I like the level’s design

the teleport tool always teleports to the center, I figure it would get you out of a pickle if you trapped yourself. a low effort, mild success fail safe

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Wow! I’m impressed you got to the winner!? screen! Good idea with the guide idea, I could make better use of the two buttons when selecting tools. Conveying information was a lot more difficult than I thought it would be with 4 colors and 160x160 pixels haha!

There is technically more after Winner?! at 255 layers I added a “killscreen” with randomized color palettes to simulate the classic arcade level overflow effect. but I truly don’t expect anyone to play that long

as a minesweeper nerd this is fantastic.