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George Sears

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A member registered Mar 21, 2020 · View creator page →

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I started working on a prototype for a little Action Puzzle game 2 years ago, and I used Game Maker's built-in physics engine to do it.
It went... poorly.

At the end of January this year, I took another look at my documents, and decided "I can make this work!"
The game is a Twin-Stick Action Puzzle game, where you control two Brothers, "Blue," and "Red."
You are connected by a Bungee Cord, and must wrap it around tree stumps, then release it to snap away enemies.

The demo features a handful of stage layouts and enemy types.
The goal of each stage is fling all the Shroomguys off the mountain.
The overarching goal of the game is to get big combos, and aim for the high score.

All assets in the game were made by me (except for gamepad_force_focus.dll), which is used to allow background input - something Game Maker sorely lacks natively.

You can check out the page, and download the demo here!

Thank you for taking the time to check it out, and any feedback is appreciated!

Absolutely!
Shoot an email to me at georgesears@crimsonrays.com

I'll reply there with a Steam key!

If you pre-order here, you can request a Steam key free-of-charge.

I'm glad you enjoyed it!

Just 16 more days until release!

I had this bookmarked for the longest time.
Finally tried it, and it's great!

I've just released the demo for my current game! (see title)

It's a top-down action-adventure game with puzzles and platforming, with an emphasis on teaching mechanics in an organic way.



The goal is to have a satisfying adventure accessible to both gamers, and those who've never held a controller before.

Included in the demo is a single dungeon and boss fight, showcasing the main mechanics of the game.

Download Ralf's Adventure: Aztec Mystery DEMO