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george_ix

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A member registered Mar 18, 2024

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Recent community posts

(1 edit)

i will try to compress, project contains too many  animations it giving that size

Updated My ARPG Combat Prototype, try it and leave feedback

project link

Thanks for taking time and testing it, currently dash and escape(backflip) logic is if is target nearby it does its work toward target if not it just dashes at direction where camera looking at, is it possible to check if no target nearby don't dash or backflip at all i will keep it in mind.
i agree about movement animations it needs to be replaced and i will do it soon, i have cool animations.