Glad you enjoyed!
gearbeitet
Creator of
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You have a real nice base for a full game here, everything's very polished, it's satisfying to place down gears, and I think the idea could be expanded pretty far. However, I did think the levels were way too easy; there was practically no thinking involved in most of them, and when there was, it was mainly because of the darkness, so it feels a bit like artificial difficulty. If you want to expand this idea further, there's a lot of interesting mechanics that come to mind when I think of cogwheels: different gear ratios, chain drives, using them to activate mechanisms, etc. Well, I don't make puzzles, so I don't know how you'd go about implementing these ideas, I'm just sharing my inspiration. Anyways, good job!
Also, I was really missing restart and undo buttons. But maybe Baba Is You spoiled me too much.
Yours looks interesting, playing it right now :-)
Here's mine: https://gearbeitet.itch.io/franky-fresh-flips
Playing it right now :-)
Here's mine: https://gearbeitet.itch.io/franky-fresh-flips
Let's see, maybe have two keys that rotate all the sections, except the one you're standing on? That'd be functionally the same as rotating one section. Though it might look a bit confusing, I don't know.
Or maybe have levers that rotate specific sections, or something like that? That would certainly help make the puzzles harder.



