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Gazpacho Tabletop

43
Posts
9
Followers
59
Following
A member registered Aug 18, 2021 · View creator page →

Creator of

Recent community posts

I downloaded this for free. I know how important reviews are.

I like it. I've just given this a cursory look. I really like the artwork and the general feel of the text. I like the layout and it feels like a lot of work has gone into this game :)

Yes it's really interesting to see what other people can come up with

I dig the simplicity of the game and it's nice to see dexterous dice rolling games!

I really dig the deus-ex component and the overall simplicity to the game

Firstly, I just want to say that I love seeing your feedback on other people's jam entries, its really great that you're engaging with the community :)

I love the art vibe for this piece. Very murky and evocative. Like the underwater setting the game takes place in. Very fitting. I also like the idea that over time, the mortals gradually get tricked/trapped in the faweater. I also like that the fae look like the places they inhabit and players are encouraged to describe what their fae looks like.

Would be nice to have: A printer friendly version. But I can't think of anything else. I suppose maybe random fae generating tables so players can roll up what their fae looks like/resides perhaps but it certainly isn't necessary.

Cheers

Excellent stuff. Love the scenario generation tables as it's a souper handy reference

You had me at goblins

This looks super fun and pre- generated characters with unique flavours are always a huge bonus. Love the idea!

This looks really cool and thanks for providing a printer friendly version

I like the idea that the cows pre-roll their rolls and have to choose which one to use before re-rolling both. Excellent stuff

Ok ok so this is a really interesting/funny take on the idea of Borders which most of us all ignored and I love it (although I have no idea how I'm going to print it out lol)

I really like the look and feel of this game and that you went to the trouble of a typescript version and example of play too

I like the sound of this one

"You do have magic now, at least? That’s maybe a plus?"

Ha! Love it

Yeah this looks cool!

Ok so I thought this was about basalt/liestone/granite/etc. rocks but it turns out that it's the perfect game. Love the visuals and I can't wait to play it!

Love rats. Love explosions. Love the 'Maze Master'

Oh it looks like both docs are the same file. I think the sabotage-screen is missing

I'm a sucker for goblins!

I really dig this and am looking forward to giving it a go!

I like the dice rolling into certain squares mechanic. I've seen similar on old boxed games but it's nice to see variations giving a new spin on old things

I like the artwork

I really like the layout/artwork for this game

I really like the graphics and the simplicity of the game

I like the idea of succeed/fail with/without consequences

I really like this idea and want to try it out!

I love the idea!

I like the idea

I really like the Berlin Wall being the GM screen

At a quick glance I really like the themes

I like the funny challenges presented

I LOVE the doodles and scribbles on the pages. Such a good idea!

This sounds excellent!

I really dig the idea

This is an interesting concept. I think I would adapt it for a group session. I really like the idea of having jewellery/tokens in the middle of the table and slowly removing them :)

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I'm a sucker for goblins!

My only feedback is that in the Paths Table it's symbols so I'd have to keep cross referencing what the symbols mean. Obviously there isn't enough space in the Table. But it would help :) Hope you find this feedback helpful!

Ooh I really like the idea of risk v time

I don't drink tea, but I know people who do. This looks really interesting

I really like the look of this game (even though I have yet to play it)