Thank you for playing my game and finding the time to comment! I'll definitely keep it in mind to also upload and .exe file next time uploading a html5 game. More challenge and complexity would without a doubt also suit the game, so it doesn't become too repetitive. Thank you once again for playing my game! :)
Gandpop
Creator of
Recent community posts
I did have one idea which I didn't have time to implement, but where a customer would keep talking about their day, where you, the player, would have to quickly skip their big monologue to get the line moving, to be able to still meet the day's quota. Anyways - thank you for playing and finding the time to leave a comment! :)
This is the second game I've ever made and my first time joining a game jam. I get that the gameplay is repetitive, which also is kind of the point with the whole 9-5 aspect. I wanted to create all my assets myself, which took a lot of time, and sadly didn't have as much time as I would've liked to add more upgrades/challenges to the game. Thank you for playing my game - this is definitely all one big learning experience! :)
I really enjoyed your game. The only thing that bugged me was the music didn't seem to be in tact with the input zone. Other than that I love the implementation of 'loops' being musical loops. The artwork and SFX/Music is great, and it was nice hearing the music become even more epic as my combo chain got higer. Great submission! :)
Enjoyable little game. While I did find the game fun, it would have been nice if the difficulty got a bit harder towards the end. And like some others have already mentioned - music or SFX would be nice, but the game is still very entertaining as it is. Some sacrifices will be made when the time frame is as short as it is in the game jam. Very nice work and great submission! :)
Nice little game! The theme is nicely and clearly presented in the game. I really like the idea, but think it's maybe a little too easy. I noticed around halfway through the fight that I could for the most part just stand still. It's of course hard to balance a game with such a short time frame to work on it, but I still had fun playing till the end. Great work! :)
This was really great. I was super confused to begin with, but it quickly made sense what to do. The implementation of 'loops' is great. I had to find a pen and paper to map out the rooms, but I had much fun doing so. The music used is really fitting, and combined with the minimalistic art direction, it makes it easily stand out. Really great puzzle game and amazing submission! :)
Nice little game. I really liked how you made the wand move and just the feeling of using the different spells. I do think a mana bar or something would help the combat greatly. I ended up mostly using the wind attack as it had great range and good damage. The mana bar would force players to use other spells which could cost less mana. Other than that, I think what you made in the time limit is great. I had fun playing your game. Great work! :)
Really well-made platformer puzzle game. The time 'loops' are very well executed. The game is fun, and the difficulty scaling feels very well balanced. Even though timings had to be very precise at the end, I really wanted to see what the next level would be. The mechanics also never got boring. Really well-balanced game - who would have thought the cake was a lie... It's almost like I've been warned before. Amazing submission! :)
Crazy how this only has 6 ratings - I think this is easily in the top 5 of the best games I've played in the Jam so far! The art is amazing, the audio is great, and the story is fun. The implementation of 'loops' is also creative and fun. I too did run into a bug where some stairs appeared, but quickly disappeared again in the ending. Stuff like that is just bound to happen with the time constraints of the jam. It didn't take away any enjoyment from what I got to play. A lot of work has been put into this game, and it clearly shows. Amazing submission! :)
Really cool interpretation of the theme. I love music/rhythm games, so this was an easy win in my book. The execution is great gameplay-wise. The only thing that would improve it for me is an improved art direction, but with the time constraints, it's of course limited what can be made in time. I really liked that you also gave the background some movement - it really makes the game a bit more lively. Really fun and great submission! :)
Very fun concept, but I was personally a little overwhelmed by the amount of stuff going on at the same time, and therefore made it a little hard to play. It's clear that you put effort into having all these different things the player needs to check about the plants, and just the sheer amount of things the player can do.
And please do correct me if I'm wrong, but is the banner for your game made with AI? I'm only asking because the size of the pixels is inconsistent and doesn't line up with a grid, plus there is some artifacting around the edges. It could just look like something pointing towards artificially generated imagery. But don't get me wrong, it's still a good submission with impressive content to be unpacked. :)
Cool little game. The art style and the setting are nicely executed. I love the cyber/futurism aesthetic, and I think you got that feeling right with the combination of assets and sounds used. I really liked how quick and responsive the character felt to play. To a certain extent, I almost want the spotlight to be bigger, just so I can run around even more and jump from billboards to rooftops. Great work! :)
I totally get that it can become a bit repetitive. There was a lot of stuff that I would've liked to add, but then again there were only 4 days to make a game. I haven't seen the text issue in any of the playtesting. And I'm sure a simple restart would've fixed the issue, so you didn't have to play with the bug. Thanks for playing!
Very cool concept. I love the implementation of the loop being this sort of time loop. The aesthetic of the game is amazing. I'm a total sucker for tech/glitch/futurism, and you absolutely nailed that look. There were some minor bugs, like getting stuck in some geometry, but stuff like that is bound to happen with the time constraints. Amazing work! :)
Thank you for taking the time to play my game and leaving such a nice comment! I'm happy you enjoyed my little creation :))
The background panic would definitely be a cool addition. I had so many other things that I wanted to implement, but sadly didn't have the time. Once again, thank you for the kind words! :)




