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(1 edit) (+1)

Very fun concept, but I was personally a little overwhelmed by the amount of stuff going on at the same time, and therefore made it a little hard to play. It's clear that you put effort into having all these different things the player needs to check about the plants, and just the sheer amount of things the player can do.

And please do correct me if I'm wrong, but is the banner for your game made with AI? I'm only asking because the size of the pixels is inconsistent and doesn't line up with a grid, plus there is some artifacting around the edges. It could just look like something pointing towards artificially generated imagery. But don't get me wrong, it's still a good submission with impressive content to be unpacked. :)

(+1)

Thank you for your feedback, and I am glad that you enjoyed my game. 
To answer your question, I have not used AI image for my banner. I drew a background art (draft) first and made layers to trace it. Used Aseprite to do that. That is why probably the size of the pixel and grid was not lined up.

If you have any questions feel to ask. Thank you for playing my game.

I'm glad to hear that. I had just seen a lot of people use AI for their art and was unsure - I'm of course sorry if my questions came off as antagonistic, as that wasn't my intention. Once again, great submission and good luck on future projects :)